1. #1

    I want to work for ubisoft/redlynx

    Ok, so I realize some of the team were gamers with a deep understanding of the game/editor.
    I want in. I am about to build my third track, featuring amazing theatrics, action, and intensity that has yet to be seen on the game. I won't yet reveal my track plan, as it's going to be unique and I don't want to give away my ideas...

    Please follow this thread as this is where I will be posting updates to this mission, hopefully when it is completed, ubisoft/redlynx will be impressed enough to consider training me for the team.

    Pipe dream perhaps, but considering how awesome the game/team is, it's worth a shot in my eyes.

    I am confident that my track idea will impress, should I be able to make it how I'm picturing it...
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  2. #2

    Ok ok, a sneak peak...

    I couldn't resist... lol

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  3. #3
    empecee's Avatar Senior Member
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    looks pretty good m8 i think you have what the fusion team needs . fingers crossed for u
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  4. #4

    Thank you!

    Originally Posted by empecee Go to original post
    looks pretty good m8 i think you have what the fusion team needs . fingers crossed for u
    I really appreciate that, thank you very much!
    My end goal is likely a bit ambitious, but I am fairly sure everything is possible, and for everything a want to do, a tutorial exists for it. It's gonna be very complicated though...

    The image above is the skeleton of the robot. Lots more to do!
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  5. #5

    Robot teaser

    Ok everyone, here is the completed robot, I may still add some more lights and decoration, but I'm ready to continue with the rest of the project. I have begun placing vehicles along the bridge, as you all know, it's a very long bridge. This is going to be epic.

    Please comment, share your thoughts on this project! Thanks for following!

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  6. #6
    wel..u just failed right there.
    Redlynx doesnt give info unless its 1 day before release...
    You are way to fast...sorry...1 more thing....it looks way to good too :P
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  7. #7
    xzamplez's Avatar Senior Member
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    My thoughts are:

    Where is the line? I'd hate to see so much effort put into a track, only to be held back by a lackluster driving line.
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  8. #8
    Driving line is straight down the bridge. Robot will be attacking the bridge. Driving line will be nice. The intention is to race the robot to the middle from either end. Reach the button in the middle, and launch a missile strike, defeating the robot. Don't reach the button in time, robot wins and you have to try again. That is the initial plan, rider will pause at each checkpoint for a progressive animation of the robot destroying cars and the bridge. Putting all I can into it, including deleting all elements on the map not needed to save gameplay fluency.
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  9. #9
    Too fast? Looks to good?
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  10. #10
    xzamplez's Avatar Senior Member
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    So it's more of a thematic track then?
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