1. #1

    OPE breaks after 1 trigger!

    Seems to be a problem with physics, mutetus posted on another thread. Else I'll use an Emitter set to 1 copy :/.

    OPE works once, then breaks. I tried:
    Link to object, Glue group, Dummy, Physics on and off
    Position Target = Object, Dummy, just coordinates
    OPE position link to Local, World
    OPE Reset on Disable, Disable/Enable
    Disable/Enable object physics
    OPE > Getter > Array > object

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  2. #2
    Iv ran into this problem as well. It seems when the object has physics on and the input value/position stays still or at 1 value that you get this result. I overcame that by using a curve data source linked to a variabl data source that looped on sine between small values that wouldnt be noticed but would constantly change the value.
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  3. #3
    Old post but thought I would post another solution. Using enable disable physics with a 1 tick delay filter works for me. see pics.

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