Exactly the same issue here on my iPAD. Need this fixed please!!!Originally Posted by LeftyLaRue Go to original post
Yup Same here.Originally Posted by DWT197723 Go to original post
Hey, I've been experiencing issues with one of the requirements for a Zudina mission. My current mission asks me to collect 700 chips and achieve a 3 match winning streak within about 50 hours. Before I started the mission I had a bunch of showdowns already in progress and I was already about 5 showdowns into a win streak. I figured that once three of my current showdowns ended I would get my 3 win streak requirement filled. This didn't happen. I thought that maybe you had to start the showdowns after the mission had been started for it to count. So I started three more, which just finished, and I still didn't get the win streak requirement completed.
There are a couple of reasons I could think of for this:
1. The game wants me to complete 3 showdowns consecutively, carrying the win streak from the previous one to the next. This obviously wouldn't work as the mission timer was nowhere near 72 hours.
2. The game wants me to achieve a win streak starting from 0. This means I have to wait 24 hours to intentionally lose a showdown, then start 3 and win them. This isn't right. I shouldn't have to lose a showdown to complete a mission.
Just wondering if you could check this out. Thanks.
Another slot machine issue. I know the Wall Crack problems were fixed, but this Night Life challenge isn't possible either. I know some challenges on the slots are tough, some of the Planks and Mossies challenges come to mind, but this is impossible. The flips aren't the problem, it's the air time combined with a gold medal. I've given this a bunch of attempts and I can't even get close to 11 seconds. The best I've managed was to just scrape 9 seconds. There aren't really and jumps that proper you forward, so each time you jump you lose all momentum, making gold impossible.
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Did you include going for the time saver in the beginning? There's quite a lot of air time on this track, but it could require doing some crazy moves. I could swear I've had that same challenge on Night Life before too. I think I beat it, but it took a while. Sometimes it takes me a while to beat the challenge, but obviously these types of challenges are not ideal.
Do you mean the time saver in your run? Where you lean forward, then go into a wheelie to fly forward off the ramp? I didn't do that because the air time is even less than if you just go at the first ramp, fly up high, come down and go high on the next ramp. I had trouble simply getting 11 seconds of air time in the level without going back to do a jump twice. On top of that, I had to take the long route at the end, where you knock the wooden ramp down then get air off of the near vertical concrete slab.Originally Posted by llDumptruckll Go to original post
Obviously these are rare. This is the first challenge I haven't been able to do that wasn't on Wall Crack, and I've been doing literally hundreds of challenges recently while trying to bring my slot machine level up. As I said before, you can probably get 11 seconds, although I really struggled to, if you really push going high on each jump, but the way the jumps are designed makes the track very slow if you do that. You can either get gold while staying low and fast, or get 11 seconds of air time by going slow and high.
It's possible you did have it before, but you are arguably the best speedbike rider in the game, and by some margin. I hardly think it's fair to assemble challenges that even you struggled with for a bit. Us mere mortals stand no chance![]()
If you do a front flip but hit your front tire last when doing it, it won't always register. Also if you do a back flip and then a front flip, the 2 cancel each other out.Originally Posted by iviarkD Go to original post
As for the challenges, I think they're randomly picked, so it's frustrating when it picks something that obviously can't be done. But I'll make a note of it.
Hi,
today finally the first opening season at Zudina's bunker ended.. I was just launched trials frontier, and go almost straight to bunker to see what happens.. I got pieces to donkey, and 193000 coins, and paint jobs etc.. everything ok so far. When I went back to "Village", I got notify that I should download game data from server, or keep local data and override server... I decided to download, as I assumed that I can then go again to bunker to get my opening season rewards again, but I was wrong. Winter season was there and I am level 14. 193000 gone, donkey pieces and paint jobs gone.
Could this be fixed, or are they lost forever?
I just had to skip another Night Life challenge. Armadillo with 11 seconds of airtime at Gold. That's crazy. The best I managed was a gold with 7 seconds. 4 seconds off is a huge gap. This definitely needs to be recalibrated.
Good points iviarkD. There is a noticeable difference between flips/no flips and different types of flip. I always thought this was to do with the weight distribution of the bike. The back end is definitely heavier and I thought throwing that about in different ways affected how much airtime you got.
Interesting. I think RL need to have a look at each version of the game and weed out the differences that are causing issues.