Hello everyone. I bring a new map, this time in assault mode.
The action takes place on top of skyscrapers in a city.
They are making a spectacular robbery and we must avoid it.
This map for its peculiarity, being a map of assault.
It has given me extra work, make sure that we could return to the previous areas if an enemy had left us behind.
Also comment that the ammunition is infinite, it would have no sense that there was ammunition in buildings.
The number of enemies is not high, are 25. And you will not find any heavy soldier.
I have met with all possible problems with the terrain and occlusion that I had to solve again and again.
Even with that, I think it was worth it. regards
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Jaavaa, I finally got around to playing this map, and I did beat it! (after a few tries)...
This map is very creative, and the museum section is awesome! The props and environment are truly brilliant. And all of the platforming and grappling action did get my heart pumping more than any other map I have played. I do think that during the beginning it is a little hard to determine where to go (this is probably why a few people disliked it). It took me a little bit of time to figure out that there was a grapple spot on the building. I would recommend placing a light or something at the first grapple spot to alert players as to where to go, but I would not put another objective marker because anymore would be too confusing.
For this map I found the platforming and jumping from building top to building top to be a lot more difficult than the gun-play. A few failed jumps in the beginning built up some frustration, but I stuck with it, and I am glad I did! Great map!
Thanks Manlius. Very grateful for your comments.
I was hesitant even to not put any indication except the entrance to the museum.
I think that the logic is enough to know the way. I hate to give all chewed or excessively indicated.
Grace is, in my view, to think a little and get in situation.
I do not understand why someone can be so disturbing and vote dislike, when on a map you can see there work and effort, better not vote.
It seems that what triumphs are light and sometimes contemplative maps. But I accept that's what you get. In fact, it's not important.
The important thing is to share with the community and see someone, no matter how many have enjoyed your work.![]()