Dude , dident you still even realize that iam no casual gamer like you are ? You think its a challange for me doing casual stuff like you , parking your *** off 200 meters away from the outpost sitting in a bush and sniping all enemys away ? I want to make use of the great things ubisoft developed like throwing knifes and takedowns wich needs some skill instead of doing casual stuff like you do i mentioned before and in that scenario its just boring every time something destroys my liberations wich could have been avoided with ease by some minor changes of the level designers .
Maybe they should have just removed all wildlife and systemic encounters, and made the game a sequence of sterile, outpost unlocking. That would have been an absolute blast.
Or maybe you could do the Outpost Master sequences, which sandbox the outpost capture experience more thoroughly.
Part of what makes Far Cry unique is the unexpected encounters and systemic gameplay that leads to so many wacky user stories.
There are more people telling stories about that crazy time they were taking an outpost and a rhino busted through the side of a truck and they had to adapt their strategy to the new havok than there are people bemoaning the fact that you can't always predict how the outpost capture will go down.
Originally Posted by TBairdUBI Go to original post
I've never had that happen...the silliest thing I had happen to me, was when I was taking that outpost that's located inside that small little valley. I was sneaking around killing guys, had about 4-5 left when a clouded leopard inexplicitly sneaks up behind me and attacks. Thankfully I shot it twenty times and it died. I didn't consider that "cool", I thought it was "dumb" since there were about 5 dead bodies and the same amount just walking and talking. #nocommonsense
The animals in this game are just...they aren't really a threat, they just exist to look at and kill the bad guys. You can easily just run away from a tiger, leopard, bear and pack of wolves with no issues. Or just throw a hunk of meat and they stop chasing immediately.
And for the most part are dumb and follow the sound of thrown rocks. So you can if you wish prep a camp for total stealth, or enjoy the random intrusions of the wildlife as mentioned above.Originally Posted by travlsr Go to original post
If outposts were always easy to take with total stealth though, it wouldn't feel as satisfying as it does when you do. I think it's pretty well balanced the way it is.
Originally Posted by Frag_Maniac Go to original post
They are easy, though. Lol. Which ones are hard? I took down that fortress in the top left corner of the map, by the airport, in under 2 minutes. I killed the last 2 guys with a silenced AK and was like "seriously, that's it?".
Most outposts, I just skim around the outside and find an easy target. Kill him with a bow, and move on to the next guy with a bow. As long as you kill the one or two guy(s) that are on high ground without anyone noticing, you can expect to breeze right through it.
Easiest way is to simply snipe the alarm boxes, and then just snipe/arrow everyone from a distance. AI is scary dumb in this game, lol.
Do you understand what I said? I said with total stealth, not not just undetected. Meaning no one knows anyone is attacking.Originally Posted by travlsr Go to original post
Hell, you can get undetected status pretty easy on most of them, even using explosives on some of them.
Undetected means you stood undetected , even using explosives doesent automatically mean that someone saw you , so , your still undetected after all . And what you do , parking your bud 200 meters away in a bush sniping everyone away isent total stealth , its total lame , nothing else .Originally Posted by Frag_Maniac Go to original post
Originally Posted by Stev1L Go to original post
How is it lame? Total stealth is pointless, nothing happens even after finding a body with an arrow in his face. No alarm goes off. Undetected yields the same results. Just mow them down with a suppressed sniper, or bow. It's super easy. Stop trying to artificially make the game harder for yourself, and then saying others are lame for doing it the smart way.
Maybe if this game had smart long range enemies, it wouldn't be such a viable option. But now that snipers have a dumb red laser beam attached to their gun and they hide in the most obvious spots, why not exploit it?
Remember when enemies weren't ******ed in FC2? Lol