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  1. #1

    AI patrol/driving routes

    I've been having problems with AI behavior in my maps. When I put vehicle reinforcements they just spawn where I placed the vehicle, get out and then run after me. I was wondering if adding an option that allows you to give the AI a route to drive or walk around when the player isn't spotted so they dont wander off and ruin the flow of the map, along with having AI stay in their vehicles. I know it's possible, I've played a hostage mission on the campaign and I noticed a truck going in circles around the outpost.

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  2. #2
    Ya gotta spawn them further away so that they drive up to you.
    If AI is next to a truck they sometimes get in & drive around.
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