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  1. #1

    Agressive LOD

    Why on earth is LOD so damn aggressive?! I have 8 GB RAM, 4 GB VRAM, everything on ultra and EVERY.F*CKING.THING is popping in front of my face. It's distracting and ruining the game!
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  2. #2
    Jumpy-BL's Avatar Member
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    It was the same crap in FC3. I would really like a draw distance slider. Hell, even a different kind of LOD system would be okay by me. The fade in is distracting, would prefer reduced polygon count.
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  3. #3
    You obviously missed my thread (one with video and several good responses from people who know stuff):

    http://forums.ubi.com/showthread.php...ulous-!-VIDEO?
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  4. #4
    Indeed I did.
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  5. #5
    Frag_Maniac's Avatar Banned
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    Originally Posted by akunamatataa Go to original post
    You obviously missed my thread (one with video and several good responses from people who know stuff):
    What GPU and driver are you using though? I did a Buzzer fly by on my next session after watching that and I didn't see as aggressive pop-in on the tower as it showed in your vid. I'm on a 7970 with the 14.12 Omega driver, which is designed to improve texture streaming.

    I've been drooling about that Pascal architecture Nvidia has been talking about, but I'm getting concerned about their drivers lately. Never thought I'd say that, because I used to have a lot of driver problems and stutter on my ATI cards back in the day.
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  6. #6
    Originally Posted by Frag_Maniac Go to original post
    What GPU and driver are you using though?
    I answered you in my original thread, it would be better if you asked your question there too to avoid confusion...
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