1. #1
    B8ZZ's Avatar Member
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    Does anyone have all the Bunker tracks yet?

    If you're close to or have all the tracks in the Bunker, what are the names of them all, starting from the first track to the final one as seen on the Track Map? We could also try to compile a list of the prices of each of the 16 tracks since I need 1.5k more Chips for Nightmare Grotto which is 15k Chips and I want to know how much more I need to play to get the rest of the tracks.
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  2. #2
    timohthey's Avatar Member
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    Well the next one is called Explosive Storage and costs 17.5k. After that it's Minecart Dump and that's 20k. I'm around 16k towards Minecart Dump. I'm wondering where the pricing goes after 20k, it might just go 22.5k, or it might go 25k.

    I remember the first track cost 200 but I'm not sure of the others. When it got to 5k didn't it start jumping up 2.5k for each level?
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  3. #3
    xitooner's Avatar Senior Member
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    I recently got Nightmare Grotto (very nice track!), but now that I've made legends I believe I will slow down quite a bit. I may only get another track (two if I dont get sick of this) before end of season. Even so, even Nightmare has very, very few people who own it yet.

    Thanks for letting us know whats coming!
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  4. #4
    timohthey's Avatar Member
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    This is what I know of the tracks and prices so far:

    Underground Slopes - 200
    Abandoned Mine - 500
    Unstable Tunnel - 1,000
    Processing Center - 1,500
    Cave Crossing - 2,000
    Forbidden Path - 5,000
    Delivery Line - 7,500
    Crystal Kingdom - 10,000
    Smelting Pots - 12,500
    Nightmare Grotto - 15,000
    Explosive Storage - 17,500
    Minecart Dump - 20,000
    Wreaked Tracks - 25,000
    - 30,000
    - 35,000
    Traction Testground - 40,000

    I think these prices are right, but if anyone wants to correct me feel free to post a correction Based on these numbers it will cost 222,700 chips to purchase all the cave tracks. I tend to find that when I'm not pong ponging I get around 600 chips per showdown, on average. That means 372 'average' wins to unlock all the tracks. At 3 showdowns a day that would take 124 days, which is almost 2 seasons.

    The last 3 numbers are guesses based on Wreaked Tracks costing 25k, up from Minecart Dump at 20k.
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  5. #5
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  6. #6
    xitooner's Avatar Senior Member
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    I think it went like this:

    Underground Slopes - 200
    Abandoned Mine - 500??
    Unstable Tunnel - 1000??
    Processing Center - 1500??
    Cave Crossing - 2500?? (or maybe 2000??)
    Forbidden Path - 5,000

    I remember it was quite a jump to Forbidden Path....

    Some bad news: http://imgur.com/fIeVeOC
    Arrrggghhhh!! Too many chips.... all those lucky people who somehow got Traction Testground without grinding....
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  7. #7
    Originally Posted by xitooner Go to original post
    Arrrggghhhh!! Too many chips.... all those lucky people who somehow got Traction Testground without grinding....
    Let's say we earn 450 chips per showdown average.
    40000/450=~88 showdowns
    880 tickets to start 88 showdowns, and who knows how much golden tickets you need to earn average 450 per showdown.. Oh god.

    I think these prices are right, but if anyone wants to correct me feel free to post a correction Based on these numbers it will cost 222,900 chips to purchase all the cave tracks. I tend to find that when I'm not pong ponging I get around 600 chips per showdown, on average. That means 372 'average' wins to unlock all the tracks. At 3 showdowns a day that would take 124 days, which is almost 2 seasons.
    600 chips average is too much. Do you win every showdown you start? I can't believe.
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  8. #8
    timohthey's Avatar Member
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    Originally Posted by xitooner Go to original post
    I think it went like this:

    Underground Slopes - 200
    Abandoned Mine - 500??
    Unstable Tunnel - 1000??
    Processing Center - 1500??
    Cave Crossing - 2500?? (or maybe 2000??)
    Forbidden Path - 5,000

    I remember it was quite a jump to Forbidden Path....


    Arrrggghhhh!! Too many chips.... all those lucky people who somehow got Traction Testground without grinding....
    I think you might be right about those numbers, it was quite a jump to Forbidden Path.

    I think most people won't find it too hard grinding to Minecart Dump, but those last 4 tracks account for over half the chips required. They will test people's commitment lol.
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  9. #9
    I guess we were all hoping this to be a quick and easy win, 16 tracks hit'n'run, but devs had completely different picture in mind and now we're all set for months worth of grinding the showdowns for final 5-6 tracks...
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  10. #10
    xitooner's Avatar Senior Member
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    Well, its probably good for them and the game in general to set long-term goals. . . because then attaining them really means something.... but I had gotten very used to being able to accomplish all their new content in a very short time. This is just another indication IMO that we wont be building the Donkey at the end of season one. We'll need multiple seasons to get all teh blueprints if they are thinking long-term like this.
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