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  1. #1

    Why only one save slot?

    I know there are workarounds to this that involve saving and copying your save data to other folders, but that isnt really the point. Why did Ubisoft strip a system that they already had in far cry 3, which was still considered very minimalistic by the standards of other role playing games, in order to essentially remove the options of players being able to revisit sections of the storyline without having to replay the entire game? it doesnt make any sense to remove player choice and options without reasoning.
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  2. #2
    Because Ubisoft. There is no good reason.
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  3. #3
    Originally Posted by trapezius1 Go to original post
    Because Ubisoft. There is no good reason.
    This. Accept it, or go mad. This is a philosophy I've learned the hard way while asking the heavens "why did the devs of Game X do this????"
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