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  1. #1

    Farcry 4 crashiing

    Hi
    For the developers latest patch of farcry using windows 8.1 64 bit and if you want the WER files send me a email or a PM not posting them here.
    Note this ONLY happens when paltalk 11.6 600 is also loaded.
    Anyone got paltalk loaded when playing try turning it off to see if that improves the experience.

    Faulting application name: FarCry4.exe, version: 0.1.0.1, time stamp: 0x547c8f31
    Faulting module name: FC64.dll, version: 0.1.0.1, time stamp: 0x549b10dc
    Exception code: 0xc0000005
    Fault offset: 0x0000000001f1dd82
    Faulting process ID: 0x1890
    Faulting application start time: 0x01d023479e16f8d0
    Faulting application path: C:\Program Files (x86)\Ubisoft\FarCry 4\bin\FarCry4.exe
    Faulting module path: C:\Program Files (x86)\Ubisoft\FarCry 4\bin\FC64.dll
    Report ID: 1734b26a-8f40-11e4-bf12-40167ea98fc1
    Faulting package full name:
    Faulting package-relative application ID:
    Fault bucket 85998043149, type 4
    Event Name: APPCRASH
    Response: Not available
    Cab Id: 0

    Problem signature:
    P1: FarCry4.exe
    P2: 0.1.0.1
    P3: 547c8f31
    P4: FC64.dll
    P5: 0.1.0.1
    P6: 549b10dc
    P7: c0000005
    P8: 0000000001f1dd82
    P9:
    P10:

    Attached files:
    C:\Users\Home\AppData\Local\Temp\WER642A.tmp.WERIn ternalMetadata.xml

    These files may be available here:
    C:\Users\Home\AppData\Local\Microsoft\Windows\WER\ ReportArchive\AppCrash_FarCry4.exe_ca70d3cff29147c ee6cac46cca3989a6320edc7_aef09ed0_196c7f15

    Analysis symbol:
    Rechecking for solution: 0
    Report ID: 1734b26a-8f40-11e4-bf12-40167ea98fc1
    Report Status: 1
    Hashed bucket: c84272215cdb2429e8e7fe8e6ece0c66
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  2. #2

    Fc64.dll 0xc00000005 issue resolved for me

    Originally Posted by Davidb8602 Go to original post
    Hi
    For the developers latest patch of farcry using windows 8.1 64 bit and if you want the WER files send me a email or a PM not posting them here.
    Note this ONLY happens when paltalk 11.6 600 is also loaded.
    Anyone got paltalk loaded when playing try turning it off to see if that improves the experience.

    Faulting application name: FarCry4.exe, version: 0.1.0.1, time stamp: 0x547c8f31
    Faulting module name: FC64.dll, version: 0.1.0.1, time stamp: 0x549b10dc
    Exception code: 0xc0000005
    Fault offset: 0x0000000001f1dd82
    Faulting process ID: 0x1890
    Faulting application start time: 0x01d023479e16f8d0
    Faulting application path: C:\Program Files (x86)\Ubisoft\FarCry 4\bin\FarCry4.exe
    Faulting module path: C:\Program Files (x86)\Ubisoft\FarCry 4\bin\FC64.dll
    Report ID: 1734b26a-8f40-11e4-bf12-40167ea98fc1
    Faulting package full name:
    Faulting package-relative application ID:
    Fault bucket 85998043149, type 4
    Event Name: APPCRASH
    Response: Not available
    Cab Id: 0

    Problem signature:
    P1: FarCry4.exe
    P2: 0.1.0.1
    P3: 547c8f31
    P4: FC64.dll
    P5: 0.1.0.1
    P6: 549b10dc
    P7: c0000005
    P8: 0000000001f1dd82
    P9:
    P10:

    Attached files:
    C:\Users\Home\AppData\Local\Temp\WER642A.tmp.WERIn ternalMetadata.xml

    These files may be available here:
    C:\Users\Home\AppData\Local\Microsoft\Windows\WER\ ReportArchive\AppCrash_FarCry4.exe_ca70d3cff29147c ee6cac46cca3989a6320edc7_aef09ed0_196c7f15

    Analysis symbol:
    Rechecking for solution: 0
    Report ID: 1734b26a-8f40-11e4-bf12-40167ea98fc1
    Report Status: 1
    Hashed bucket: c84272215cdb2429e8e7fe8e6ece0c66

    Problem solved for me. It had to
    Do with how many active CPU cores were available to
    The system. If you have more than 8 or
    Possibly 16 (with hyper threading) cores available it won't launch.

    Here is a copy of the resolution to the problem
    I sent to Ubisoft

    "The problem had to do with the number of Active CPU cores in this system. I am playing the game on a workstation with dual Xeon E5-2687W CPUs. Each Xeon E5-2687W has 8 active cores, and with hyperthreading this means the operating system has 32 possible CPU cores to work with. I suspected that the way the game had been threading was causing some contention with the Windows task and thread scheduler and underlying microcode.

    By shutting down all but 2 Cores in each CPU that leaves 4 physical cpu cores and 4 virtual ones (because of hyperthreading) and then the game worked.

    I really recommend you work on patching the underlying microcode in the DUNIA engine that runs FarCry4 to play better with Windows machines that have HIGH numbers of cores."
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