Originally Posted by
izikon
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Hi guys
After playing both FC3 and FC4 I have a few things I wish I got in the next far cry game.
AI
Sometimes it felt that the AI stands on its own. Meaning every AI that fight you make decisions like he he the only fighter. When advancing or choosing a harder difficulty. I really want that the AI or group of AI will be much smarter and harder to win. That can be combined using a commander that order other AI to act using real life army tactics
now i'm not taking on the south (lazy) kyrat army , I'm talking about the north , more experienced army.
Major battles
In the final mission of FC4 there was a major battle between the golden path and the Kyrat army. Although it was a really great mission. It felt like the number of enemy troops were just few more than opening a fortress Hi guys
after playing both FC4 I have a few things I wish I got in the next far cry game.
AI
Sometimes it felt that the AI stands on its own. Meaning every AI that fight you make decisions like he the only fighter. When advancing or choosing a harder difficulty. I really want that the AI or group of AI will be much smarter and harder to win. That can be combined using a commander that order other AI to act using real life army tactics
now i'm not taking on the south (lazy) kyrat army , I'm talking about the north , more experienced army.
Major battles
In the final mission of FC4 there was a major battle between the golden path and the Kyrat army. Although it was a really great mission. It felt like the number of enemy troops were just few more than opening a fortress. In hardest mode. I really want to see a full army, a major number of enemies trying to protected there last line of defense
Hunters / Assassins
Now that made me think a lot. Although FC4 does have hunter which are a great challenge. I missing one aspect of the game. Think about it you going throughout the area blowing and destroying the enemy outposts and fortress. If it was real (or even a movie) situation, the enemy leader would properly send professional assassin (boba fett kinda guy) to track and hunt me down. If in the entire game there were like 10 assassins that try to kill you. That can be also great. And if you kill all 10 of them you get a major bonus or something
Cities
FC4 didn't had any city. Just bunch of houses in the middle of the mountains. I really though the north part of kyrat will be a little bit more advanced. Using real roads and one small city
Outposts / Fortresses
now this is a tricky one. In FC4 after liberating an outpost sometimes the kyrat army try to take it back. That was really great feature and interesting battle. The problem is that when I failed helping them nothing really mattered. As I said I know it's tricky because you tried the same approach in AC: revelations, which was not great…. But I do want to see more counter offence from the enemy try to take their territory back from rebels.
to summarize what I'm trying to say. The enemy army seemed to just sit down and let you take down their territory.
That’s my list, I think all of those wishes can be adjust when select you game difficulty
Please tell me your thoughts