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  1. #11
    Lfino, do you know what are the chances of arranging a list of 19 items to exactly the same order twice in a row, by random?

    That would be 1:19! (factorial)

    19! = 121645100408832000

    Which means that your chances of arranging the 19 signature weapons in exactly the same order as I did for my Editor Mod are 0.000 000 000 000 000 008 211 %


    Either you are the luckiest person in the universe or you are a lazy plagiarist. While you are not directly violating my "Permissions" section, you are breaking it indirectly by copying my signature weapons list and by changing all the names of the weapons. Not cool. Asking for a permission goes a long way.

    For reference:
    Spoiler:  Show

    You MAY NOT use any parts of this mod in your own mod
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  2. #12
    LFino's Avatar Member
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    hii janne

    i really don't use ur mod, i saw ur's first time after i post mine here in the english forum. (look at the time i write first)

    i used the fcb files in the "multicommon folder" to get my information.
    For FC3 i've made a search program, who search the word i enter in the file i select. I hit enter, the batch file writes the path and the included archtype# in a txt file. after them i have examples like this:

    Spoiler:  Show
    <!-- FINO4 MOD FOLDER STRUCTURE - ICT-SOLUTION
    <Directory Id="Parent" Display="Parent">
    <Directory Id="Parent/Child" Display="Child">
    <Entry Id="" Display="" SourceType="0" Sync="True" ObjectCost="0" ObjectType="0" ArchetypeId="" />
    <Entry Id="" Display="" SourceType="0" Sync="True" ObjectCost="0" ObjectType="0" ArchetypeId="" />
    <Entry Id="" Display="" SourceType="0" Sync="True" ObjectCost="0" ObjectType="0" ArchetypeId="" />
    <Entry Id="" Display="" SourceType="0" Sync="True" ObjectCost="0" ObjectType="0" ArchetypeId="" />
    <Entry Id="" Display="" SourceType="0" Sync="True" ObjectCost="0" ObjectType="0" ArchetypeId="" />
    <Entry Id="" Display="" SourceType="0" Sync="True" ObjectCost="0" ObjectType="0" ArchetypeId="" />
    </Directory>
    </Directory>-->


    ..and just have to fill in my form and copy paste it into the object inventory.

    Now i had a look at ur mod again, and i saw u get more than me .... so if i really stole ur data, why not everything?


    please, i won't a dispute, conflict or whatever. i would never do that. i made mods since FC2, where razorfinnish teachs me how... and if you look there (in FC2 or FC3), u will see the same line structure.


    So, everything good?
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  3. #13
    Originally Posted by LFino Go to original post
    hii janne

    1) i really don't use ur mod, i saw ur's first time after i post mine here in the english forum. (look at the time i write first)

    i used the fcb files in the "multicommon folder" to get my information.
    For FC3 i've made a search program, who search the word i enter in the file i select. I hit enter, the batch file writes the path and the included archtype# in a txt file. after them i have examples like this:

    Spoiler:  Show
    <!-- FINO4 MOD FOLDER STRUCTURE - ICT-SOLUTION
    <Directory Id="Parent" Display="Parent">
    <Directory Id="Parent/Child" Display="Child">
    <Entry Id="" Display="" SourceType="0" Sync="True" ObjectCost="0" ObjectType="0" ArchetypeId="" />
    <Entry Id="" Display="" SourceType="0" Sync="True" ObjectCost="0" ObjectType="0" ArchetypeId="" />
    <Entry Id="" Display="" SourceType="0" Sync="True" ObjectCost="0" ObjectType="0" ArchetypeId="" />
    <Entry Id="" Display="" SourceType="0" Sync="True" ObjectCost="0" ObjectType="0" ArchetypeId="" />
    <Entry Id="" Display="" SourceType="0" Sync="True" ObjectCost="0" ObjectType="0" ArchetypeId="" />
    <Entry Id="" Display="" SourceType="0" Sync="True" ObjectCost="0" ObjectType="0" ArchetypeId="" />
    </Directory>
    </Directory>-->


    ..and just have to fill in my form and copy paste it into the object inventory.

    2) Now i had a look at ur mod again, and i saw u get more than me .... so if i really stole ur data, why not everything?


    3) please, i won't a dispute, conflict or whatever. i would never do that. i made mods since FC2, where razorfinnish teachs me how... and if you look there (in FC2 or FC3), u will see the same line structure.


    4) So, everything good?
    1)You wrote first? I started my thread 6 days ago. You started your thread today. You wrote first? It also appears that you started your thread on the German Ubisoft forums today.
    2) It's easier to get away with a smaller crime?
    3) If you consider stealing other's work as receiving education then you're right. Razorfinnish "taught" you by letting you take his work and publish it as "Fino's Editor Mod"? Pardon my attitude but there's a lot of dirt to dig out. I've got two shovels, in case you are interested.
    4) Nope. There are too obvious clues. How do explain that your raw .xml list of the signature weapons is in exactly the same order as mine? As I have pointed out, the chances of doing that are fairly low. The chance is actually so low that most of the calculators would round it to 0.
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  4. #14
    Hey Fino, good to see you are back! Any word on if this will still allow maps to be validated ingame? Things like the moving rotors are very useful...
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  5. #15
    LFino's Avatar Member
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    Originally Posted by MauroRobert Go to original post
    Hey Fino, good to see you are back! Any word on if this will still allow maps to be validated ingame? Things like the moving rotors are very useful...
    Hii Mauro :)

    Nice to se you too!

    Yes the Maps will be validated, but how long? :p
    Atm you can publish maps without any consequence.

    ..but i've to say, the rotors aren't moving. They are static parts :/



    --------------------------------------------------------------------------------------------------------------------

    @JANNE


    Hii Janne

    Thanks you wrote back.

    I CAN EXPLAIN IT EXACTLY HOW I GET THIS in the same order.

    If you open the "..535.fcb" file, there are all this entries.
    Now move at line 174. Here u will see this:


    Spoiler:  Show

    Code:
    <   @>$cxr!ŽWX$  i5.entityarchetypeslibrary\7852682350113.ark.fcb 3ِ-eeGZŽ87fcc_interactive:pickups:weapons:m700.donotuse_predator 7<   @>$cxr[X$  i5.entityarchetypeslibrary\7852682577829.ark.fcb 3ِ-G0ƒ†8?fcc_interactive:pickups:weapons:700_nitro.donotuse_elephantgun 7N=   @>$cxr„6$  i5.entityarchetypeslibrary\7854643119304.ark.fcb 3ِ-RsĮ8(fcc_interactive:pickups:weapons:oldpipe 7=   @>$cxr‚Ÿk,%  i5.entityarchetypeslibrary\7856240435074.ark.fcb 3ِ-a u8.fcc_interactive:pickups:weapons:machete_arena 7f>   @>$cxrg,%  i5.entityarchetypeslibrary\7856244877269.ark.fcb 3ِ-u90l2ԧ86fcc_interactive:pickups:weapons:machete_arena.butcher 7>   @>$cxrŒ-%  i7@   @>$cxr(V&  i5.entityarchetypeslibrary\7863486820392.ark.fcb 3ِ-;TŒ80fcc_interactive:pickups:weapons:bow.bow_npc_sla 7*@   @>$cxr •&  i5.entityarchetypeslibrary\7863490907168.ark.fcb 3ِ-oy<~|8Bfcc_interactive:pickups:weapons:flamethrower.flamethrower_npc_sla 7CA   @>$cxržS'  i5.entityarchetypeslibrary\7865493811102.ark.fcb 3ِ-*?x9Y8<fcc_interactive:pickups:weapons:npc_machete.sla_npc_machete 7A   @>$cxr:i(  i5.entityarchetypeslibrary\7871879145786.ark.fcb 3ِ-Z"Y83fcc_interactive:pickups:weapons:mk4.donotuse_sixer 7tB   @>$cxrҤ(  i5.entityarchetypeslibrary\7871879161042.ark.fcb 3ِ-ZO83fcc_interactive:pickups:weapons:m712.donotuse_hs77 7C   @>$cxr(  i5.entityarchetypeslibrary\7871879186683.ark.fcb 3ِ-Z™Ÿƒ86fcc_interactive:pickups:weapons:mp34.donotuse_stormer 7ŸC   @>$cxrN5



    With my self coded software, i was searching for "fcc_interactive:pickups:weapons:" and if you can see, the weapons are IN THE EXACTLY SAME ORDER AS YOURS ....... this was just from the *.fcb file.

    Do you believe me now??


    And second - with "look at the time i wrote you first" i mean: I posted the mod in GER & ENG forum, then i saw yours, then i wrote you a pm, then your ****storm begins.. I can also ask: Maybe you copied it from me?? but this isn't necessary atm.


    Regards, Fino...


    PS: ..and if you won't believe me - then it's your problem for now. I had a try to explain, but for now, it really doesn't matter. I will release a newer version in maybe 2-3 days. So i don't have the time to play with you, janne. i'm sorry...
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  6. #16
    Where are you my friend? are you in jail of something? where is the last version of this mod?
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  7. #17
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  8. #18
    Steve64b's Avatar Senior Member
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    Excellent! Even though I'm only using a few 'hidden' assets, your mod has helped me bring my map vision to reality. Danke!
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  9. #19
    LFino's Avatar Member
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    Originally Posted by Ambrixed Go to original post
    Excellent! Even though I'm only using a few 'hidden' assets, your mod has helped me bring my map vision to reality. Danke!
    Nice to hear that you like it

    Kein Problem
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