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  1. #11
    Originally Posted by Janne252 Go to original post
    Here's Patch 1.05 (the latest version) patch_hd.dat and patch_hd.fat

    But the fact that the game is acting funny on the Editor as well sounds weird. Do you have a legit version of the game?
    80$ CAD made sure every pixels in my game is legit. But yeah, that question is really necessary when it comes to modding.
    I'll report back later.
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  2. #12
    Originally Posted by Kantham Go to original post
    80$ CAD made sure every pixels in my game is legit. But yeah, that question is really necessary when it comes to modding.
    I'll report back later.
    It is because it sounds like your game is either out of date or messed up really well. I'm sorry but I had to ask it. Just trying to limit the amount of reasons.
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  3. #13
    Yeah uh, nevermind all of that. It works now? I guess that something was messed up when my game patched before, because it's fine now, I did exactly the same steps as before.

    How compatible is your mod with people who don't have the mod?
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  4. #14
    Originally Posted by Kantham Go to original post
    Yeah uh, nevermind all of that. It works now? I guess that something was messed up when my game patched before, because it's fine now, I did exactly the same steps as before.

    How compatible is your mod with people who don't have the mod?
    The stuff you placed on the map (for example signature weapons) will be there in-game as well when someone downloads your published map. However, if they would decide to open this downloaded map in their editor without this editor mod, they would not see the custom objects as they are not specified on their list. Instead, they would see these "invalid object" (red spawnpoints).

    I'm glad you got your map editor & editor mod working.
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  5. #15
    Originally Posted by Janne252 Go to original post
    The stuff you placed on the map (for example signature weapons) will be there in-game as well when someone downloads your published map. However, if they would decide to open this downloaded map in their editor without this editor mod, they would not see the custom objects as they are not specified on their list. Instead, they would see these "invalid object" (red spawnpoints).

    I'm glad you got your map editor & editor mod working.
    That sounds great, hope to see more from you!
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  6. #16
    Hi thanks for an editor mod so soon! The Far Cry 4 editor seriously needs new objects to design custom content with. Will you be able to add new buildings and structures? And would it be possible to add objects from Far Cry 3?
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  7. #17
    Originally Posted by Xeye101 Go to original post
    Hi thanks for an editor mod so soon! The Far Cry 4 editor seriously needs new objects to design custom content with. Will you be able to add new buildings and structures? And would it be possible to add objects from Far Cry 3?
    I don't think it's possible to add objects from Far Cry 3. There are still some leftovers though.


    Update: Version 0.02
    - Added a lot of new objects. Additional object count is now 442!
    - Improved the folder structure for new objects

    Download version 0.02
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  8. #18
    Dakados's Avatar Junior Member
    Join Date
    Jul 2009
    Location
    Alberta, Canada
    Posts
    18
    Thanks much for the editor fix! It desperately needed more items from campaign added.
    I was just about to post asking if there was a way to add a vendor, (like the gunrack from safehouses), as it would save an editor much time in placing weapons and ammo.

    I will attempt to install your fix, thanks again!
    Regards,
    Dak
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  9. #19
    Dakados's Avatar Junior Member
    Join Date
    Jul 2009
    Location
    Alberta, Canada
    Posts
    18
    Need the "Buzzsaw" weapon.. Need money for store besides corpses... Is there not a way to place a certain amount of money for the player to collect?
    I create large, detailed maps and would enjoy players be able to 'shop' part way through, instead of me placing items weapons/ammo and so lagging the map with junk they might never use.

    Regards, Dak
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  10. #20
    LFino's Avatar Member
    Join Date
    Dec 2012
    Location
    Switzerland
    Posts
    41
    Edited
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