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  1. #1

    Feedback on FC4, for any interested

    I bought FC4 a couple of days ago and after some technical hiccups proceeded to spend an absurd amount of my free time immersed in this Himalayan wonderland. For the most part I'm loving the game. It has an enjoyable story, characters I'm starting to like, hell, I even like Ajay, which is a nice change cos I despised Jason Brody. There are a couple of things that annoy me, though.

    First, the HUD. I love how much of the HUD I've been allowed to turn off. I'm one of those people that just hates all that crap all over the screen. I want it pristine. Keep the minimap, keep the reticule. Keep the health bar. I like how the ammo counter shows up when I reload or when I fire the weapon, and then goes the hell away. So, damn good job... but you stopped on the one yard line. Give me the option to get rid of objective markers completely. If I want it I'll go to the map and set a waypoint. Seriously! The landscape is beautiful! The artwork is amazing! And for the first time ever I have a rig that can really handle it. And then there's this objective marker. This ever present, pulsing yellow blot on the landscape. It's not an issue when I'm going straight there, but often, in a sandbox game, I'm not. In many cases my objective will be, for all intents and purposes, in the next county. Meaning it'll take me a while to get there. In the meantime I've got a map full of loot and collectables to work my there with. So let me get rid of the glowing yellow headlight. Please?

    Add to the above request the vehicle control layout that appears every time I get on a bike or in a car or hovercraft or climb on an Elephant. It's good info to have... but it doesn't take long before I've got that info down. Yet every time I get in a vehicle that info shows up... and stays. At one point I remember thinking that my girlfriends blind, r*t*rded Irish Setter could have made sense of the control schematic within the length of time allotted. Seriously. I know how to pilot a hang glider with my keyboard. You can give it a rest. Then of course there's the wingsuit icon that just stays.... forever.

    Okay, last complaint: The Eagles.

    Really? I mean: Really? The Eagles are worse than the bloody Cliffracers from Morrowind, and those things were so bad even Bethesda joked about 'em. And the absolute worse thing about 'em? They skip the last thirty feet of their attack run. Meaning right about the time a shotgun feels right, the bird has teleport into an animation where Ajay is fending the damn thing off with his forearms.

    Okay, /rant. I'm done. Thanks for an awesome game. I suspect I will spending an unbelievable amount of time exploring Kyrat.
    Cheers!
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  2. #2
    Frag_Maniac's Avatar Banned
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    I once got revenge timing a well aimed M79 shot at an attacking Eagle. Poor thing exploded into bloody bits. I've not since been able to replicate it though.

    I usually just pull out my Bushmaster and hip shoot them before that damn auto animation kicks in. They'd be bearable if they'd just remove the auto animation and let us play the damn game instead of making every Eagle attack like a cutscene.
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  3. #3
    If I was the dev team I'd change the Eagle's attack chance so that it was more heavily weighted toward smaller animals. In other words if there are birds or dogs or any small critters around the Eagle's more likely to see them as food than the man-things with the really loud boom-sticks. I'd still leave the possibility for men to be attacked, but not if they've been firing weapons and pretty much only if the Eagle has an ambush attack. I'd also cut the start distance for the cut scene in half, so that the player would get another 3-4 meters to react if (s)he saw the bird coming. Lastly, since the likelihood of Eagle attack would then be dramatically reduced, I'd up it's damage significantly so that it was a memorable experience that added to the game. As it is these giant Eagle's are just mosquitoes. They're annoyances instead of being deadly predators. Anyhoo, that's my two cents worth of unsolicited opinion.

    Either way, it's a really good game.
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  4. #4
    Originally Posted by Whitelion1284 Go to original post
    Really? I mean: Really? The Eagles are worse than the bloody Cliffracers from Morrowind,
    Lol. Anyways, the yellow marker isn't that big of a deal to me even though I do understand your point. They really forgot to add a toggable option for this icon. What I do find annoying is the fact that your unchecked icons on the map doesn't save and I always end up disabling all over again the Tower icon, the Loot icon, all the hidden goodies because I don't want to see them on the map; that breaks the immersion of my exploration.

    The eagle. Oh boy. The eagle in FC4 has the chance to become a meme. ^^ Seriously, the eagle was a nice touch to the game but its implementation was overdone. The attacks got old FAST. I think by significantly minimizing the encounters and making such encounters more lethal would be a great immersive touch. It's funny, yesterday I was climbing a very high mountain and to my surprise I managed to see in the far distance an eagle carrying a deer in the air. It flew higher and then it let the poor deer fall to its death. ^^
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  5. #5
    Frag_Maniac's Avatar Banned
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    There actually are Black Eagles in the foothills of the Himalayas, but they hunt small mammals, birds, and bird eggs. You won't see one carting off a goat, pig, or even small dog.

    Of the wildlife I've seen in this game, only rats and birds would apply. There are Asian squirrels, but I don't think the game has them. Why Ubi went so Eagle crazy is weird.

    If they wanted to be humorous they could have had now and then occurrences where a Black Eagle mistakes a Honey Badger for a large rodent. It picks the thing up and flies off, only to get killed by it! LOL
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  6. #6
    Yeah, the Eagles in this game are ridiculous and annoying. Like I said above, if they wanted to create a memorable experience they could easily do it by reducing the frequency of the attacks DRAMATICALLY, so that it was a really rare event, and then add some hardcore danger to it, like having it kick Ajay's *** or mebbe even drag him across the ground or lift him into the air a bit. But the way it is now turns what could be a neat little addition to the game into something absurd and tiresome.

    Right, so adding to my list of grievances about the HUD: there is a message on screen whenever I have an explosive or fire arrow equipped perpetually telling me: "R Normal Arrow". I have actually caught myself telling the game to STFU. Seriously, those on-screen messages need to have an option to disable them. Great for when your learning how to play, but get really tiresome really fast, especially when they contain their own eye catching animations (the little pulse effect surrounding the words and icons draws the eye.)

    So, Ubisoft, on the off chance you're listening: PLEASE give me the ability to turn all that stuff off. Pretty please? With whipped cream and a cherry on top?

    Cheers
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  7. #7
    Lol to Eagles. They are a pain!
    Spoiler:  Show
    There's a mission where you have to climb to the top of a mountain early on. I fought my way to the top killing all the guards by stealth only to be killed by a damn eagle!
    Doh!
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  8. #8
    Yeah they suck. I was wrong though. The worst thing about them is not the animation, it's the fact that no matter where I go, people are always screaming about a damned eagle or dog. It's getting very tiresome and is turning what I expected to be an epic adventure into just another drag.
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  9. #9
    Originally Posted by Whitelion1284 Go to original post
    I bought FC4 a couple of days ago and after some technical hiccups proceeded to spend an absurd amount of my free time immersed in this Himalayan wonderland. For the most part I'm loving the game. It has an enjoyable story, characters I'm starting to like, hell, I even like Ajay, which is a nice change cos I despised Jason Brody. There are a couple of things that annoy me, though.

    First, the HUD. I love how much of the HUD I've been allowed to turn off. I'm one of those people that just hates all that crap all over the screen. I want it pristine. Keep the minimap, keep the reticule. Keep the health bar. I like how the ammo counter shows up when I reload or when I fire the weapon, and then goes the hell away. So, damn good job... but you stopped on the one yard line. Give me the option to get rid of objective markers completely. If I want it I'll go to the map and set a waypoint. Seriously! The landscape is beautiful! The artwork is amazing! And for the first time ever I have a rig that can really handle it. And then there's this objective marker. This ever present, pulsing yellow blot on the landscape. It's not an issue when I'm going straight there, but often, in a sandbox game, I'm not. In many cases my objective will be, for all intents and purposes, in the next county. Meaning it'll take me a while to get there. In the meantime I've got a map full of loot and collectables to work my there with. So let me get rid of the glowing yellow headlight. Please?

    Add to the above request the vehicle control layout that appears every time I get on a bike or in a car or hovercraft or climb on an Elephant. It's good info to have... but it doesn't take long before I've got that info down. Yet every time I get in a vehicle that info shows up... and stays. At one point I remember thinking that my girlfriends blind, r*t*rded Irish Setter could have made sense of the control schematic within the length of time allotted. Seriously. I know how to pilot a hang glider with my keyboard. You can give it a rest. Then of course there's the wingsuit icon that just stays.... forever.

    Okay, last complaint: The Eagles.

    Really? I mean: Really? The Eagles are worse than the bloody Cliffracers from Morrowind, and those things were so bad even Bethesda joked about 'em. And the absolute worse thing about 'em? They skip the last thirty feet of their attack run. Meaning right about the time a shotgun feels right, the bird has teleport into an animation where Ajay is fending the damn thing off with his forearms.

    Okay, /rant. I'm done. Thanks for an awesome game. I suspect I will spending an unbelievable amount of time exploring Kyrat.
    Cheers!
    Dude... this mod removes the objective markers and some other hud stuff, and greatly reduces the amount of eagle attacks. You're welcome! (It also enables attachments on many weapons)

    http://jravens.wix.com/farcrymods#!fc4e-regular/c45x
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  10. #10
    Sweet! Thanks man. It doesn't get rid of everything (R Normal Arrow) but it is a hell of a step in the right direction.
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