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  1. #1

    Graphic Glitch SLI

    I've been pulling my hair out over this but I just can't find a setting that will stop it.

    When I look at certain things, such as the Store cabinet, a chest or one of the beds, the graphics look really good but when I look away they get all washed out. It's as if the lighting is broken.

    Here is a video. You can see where the graphics get washed out when I look up from the bed here.



    My set up:

    2x Galaxy Extreme GTX580 in dual SLI
    Core I7-2600K @ 4.2 Ghz
    Asus P8P67 Deluxe mainboard
    16GB PC2400 RAM
    Realtek onboard sound
    Ultra X3 1000w PSU

    Thanks!
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  2. #2
    I'm having problems with SLI too:



    My setup is 3xGTX980s at stock clocks.

    Youtube mangled the video a bit. The actual effect is quite strong in person, kind of headache inducing.
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  3. #3
    Originally Posted by fictivetrope Go to original post
    I'm having problems with SLI too:

    My setup is 3xGTX980s at stock clocks.

    Youtube mangled the video a bit. The actual effect is quite strong in person, kind of headache inducing.
    My game does a lot of weird stuff when out and about. Flashing lighting on the textures and what-not.

    Also, I've tried running with one graphic card and it still has the lighting glitch, so I can say that SLI is NOT the problem with my set up. (I think)
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  4. #4

    Here is a different video but with one graphic card disabled



    I guess it shows that the problem is not with SLI in this case.
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  5. #5
    I've seen issues with shadows in general (the shadow under a corpse would disappear if I moved more than a few feet away from it), but the issues in the video I embedded go away if I force single-GPU in the nvidia control panel. Unfortunately, the frame rate is too low at 2560x1600 if I turn off SLI. Looks like I'll be waiting for the next patch before I really put time into the game...
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  6. #6
    Similar problems here with 2 EVGA 780Ti.I have tried to raise a ticket but its being ignored i have now asked for a refund but there not answering.I have tried all the settings i have read up on by users (not Ubisoft) but its still not working properly.



    good luck to everyone in sorting there issues out
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  7. #7
    Originally Posted by fictivetrope Go to original post
    I've seen issues with shadows in general (the shadow under a corpse would disappear if I moved more than a few feet away from it), but the issues in the video I embedded go away if I force single-GPU in the nvidia control panel. Unfortunately, the frame rate is too low at 2560x1600 if I turn off SLI. Looks like I'll be waiting for the next patch before I really put time into the game...
    I've had the texture flashing problem too.

    Have you tried setting Shadows to SoftShadows to a lower setting?

    In the following video I show where the game looks washed out when setting between SoftShadows and Ultra



    Now I am working on a problem with severe ghosting
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  8. #8
    BWX232's Avatar Senior Member
    Join Date
    Oct 2012
    Posts
    714
    A lot of glitches like this still happen in FC3. Worse with SLI, but some still there when running on one card. I doubt they will ever acknowledge or fix them in FC4.
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