I've been pulling my hair out over this but I just can't find a setting that will stop it.
When I look at certain things, such as the Store cabinet, a chest or one of the beds, the graphics look really good but when I look away they get all washed out. It's as if the lighting is broken.
Here is a video. You can see where the graphics get washed out when I look up from the bed here.
My set up:
2x Galaxy Extreme GTX580 in dual SLI
Core I7-2600K @ 4.2 Ghz
Asus P8P67 Deluxe mainboard
16GB PC2400 RAM
Realtek onboard sound
Ultra X3 1000w PSU
Thanks!
My game does a lot of weird stuff when out and about. Flashing lighting on the textures and what-not.Originally Posted by fictivetrope Go to original post
Also, I've tried running with one graphic card and it still has the lighting glitch, so I can say that SLI is NOT the problem with my set up. (I think)
I've seen issues with shadows in general (the shadow under a corpse would disappear if I moved more than a few feet away from it), but the issues in the video I embedded go away if I force single-GPU in the nvidia control panel. Unfortunately, the frame rate is too low at 2560x1600 if I turn off SLI. Looks like I'll be waiting for the next patch before I really put time into the game...![]()
Similar problems here with 2 EVGA 780Ti.I have tried to raise a ticket but its being ignored i have now asked for a refund but there not answering.I have tried all the settings i have read up on by users (not Ubisoft) but its still not working properly.
good luck to everyone in sorting there issues out
I've had the texture flashing problem too.Originally Posted by fictivetrope Go to original post
Have you tried setting Shadows to SoftShadows to a lower setting?
In the following video I show where the game looks washed out when setting between SoftShadows and Ultra
Now I am working on a problem with severe ghosting![]()