From my past post #57, i updated it again and put some suggestive ideas.Originally Posted by Oltasisakivir Go to original post
Here are my updates that you can take a look on orginal post too :
A. For start, The Crew's world need to feel alive
Update: The game world must give us some intriguing ' things ' to explore the game world. Yes, aesteticly it is beatifull but as a game design it is lacking. Consider about these ' exploration motivations ' please.
Some ideas i have at the moment; findable unique ai crew members, random events that can evolve by itself-can be evolved by the players ( i did say that already, i know ) , only by exploring findable some missons' locations' may vary , ..
Anything eye-cathing ?
B. Our Designable Missions, Paths etc
Update1 : We must have a ability to design our races/objectives/missions etc in anyware, anytime that these designers need to have ability to if we are doing these races open to public to all racers or its a Secret or just exclusive one with a timer that set a race to start time maybe ?
Update2 : Marathon races,
Yes the idea is good enough to fantasize about.
1-2 hour length etc races are great but i think we need more varied objectives in these marathons not just racing.
Maybe in of these marathons, every player has a chance to WRECK a rival car if player press horn. Each player has one time WRECK ability. The Goal is each team need to ' set a goal' to other team.
For ex: One team set a Goal to other team that 'YOU NEED TO WRECK US ALL TO WİN ' ,
Second team set a goal to first team that ' AT LEAST 3 OF YOU NEED TO REACH THE CENTRAL PARK'S BRİDGE TO WİN '
And all racers in L.A now.
What do you think about ? Triggered any weird ideas but of course in concept of the The Crew's game world.
-Or there can be thousands of racers on just one marathon and This unique marathons' location is hidden so what can you do ?
To unlock it YOU need to prove Yourself a worthy racer. That maybe some kind of puzzles, weird objectives etc to find this İNSANE MARATHON .
Hehe not bad is it ?
-Another thing is i personally want that while you are driving in mission, skill challenge etc another crew members joins your mission but not with the car , your fellow racer sits near you that with presses of buttons that can say ' Shortcut, Rival is right behind you, Nitro .. Press it etc ' telling suggestions not only by mic.
I really dont know if this is necassery but the idea can be improved.
-Last thing is not orginal, some hardcore missions, marathons etc can be in fixed camera angles , like fixed and can not changable cockpit view through entire race. Or change of duration player, can gain some penalty.
F. Dynamic Side-Quests to Find
Update : For to support the The Crew's lore, there can be other story missions other than main missions. No they are not side-quests, you need to make an varied-in itself affords ( more efforts than main missions but fair challenges of course ) , maybe mysterious, to access to these missions and maybe these hidden story missions' some objectives can be a 'must play with crew '
Just thought I would post here since I have a post listing some of the games problems that may relate to things that may need improved or fixing and is related to this topic and section. I have been trying to keep up with everything. Here is a link to the post and I hope the developers can use the information provided in both these sections. Good job and lets keep it going.
http://forums.ubi.com/showthread.php...-the-community
- Photo mode
- Revised physics for chase/takedown/cop AI
- Photo mode
- Some physics fine-tuning like more consistency in collisions or stopping raid cars from ascending/descending near-vertical cliffs
- Photo mode
- More control over individual driving assists instead of just offering all/sport/hardcore
- Photo mode
- Instant races in the style of the Test Drive Unlimited games; just flash your headlights at someone, pick a destination and go
- PHOTO MODE
Suggestions for the PC platform (some could apply to consoles as well, not sure)
Quality of life changes:
- Allow gamepad users to bind a button to reverse gear
- "Repair all" option in the HQ to repair all of your cars instead of having to do them each invidivually.
- Allow players to queue for more than one multiplayer lobby at a time.
- Save the current camera view mode when logging out, so when you log back in it's the same setting (minor issue, would only be worth it if minimal work is required to make this change really)
- Allow the player to see car health in free roam and in pvp lobbies.
Bug Fixes
- Better multitasking compatibility (read: alt-tabbing). Currently I get an issue where if I close a window (like a web browser or whatever) and the Crew becomes the new active Window, the map in the crew pretty much breaks. Gamepad will be permanently registered as having the analog stick pushed bottom right (although it is in hte neutral position) and mouse clicks cause a forced minimize.
- ON the map screen, if you resize the text chat box, the area that it originally covered before the resize cannot be clicked with the mouse, as in clicking there appears to do nothing.
- Fix the AI on "the way of the west" mission. I sure love farming this mission but I'll be honest the AI has pathing issues if a player goes a certain route and allows the mission to be completed in a very short time that probably isn't intended.
Content/feature requests:
- More cars beyond the 4 months of planned DLC (I will buy them, take my money)
- More customization parts for all the cars. I have yet to have a car where I can change the fenders, yet for some reason this is an option...