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  1. #11
    Originally Posted by Rwey51 Go to original post
    If I had to guess, I'd say the root cause for this game's bugs is not the coding and validating team, but rather marketing demanding unrealistic schedules and requirements. I for one would respect honesty and a delayed release in exchange for a met target date that delivers a dysfunctional product.
    I`m prepared to agree with you on this bud. Being a fan of the entire FarCry series to date, I would have expected a much more polished game as far as glitches etc are concerned. And for the person that questioned whether I actually played the game through?.....Yes I did! I got the achievements for all the Towers etc and yet.....it still says that I didn`t get it! So dude.....is it me?....or is it the mediocre effort that Ubisoft have put into polishing this turd of a game? You tell me....! I will also say at this point, I will not be buying any more Ubiturd.....I mean....Ubisoft games anymore from now on. I`ll be slandering your name everywhere I go Ubisoft! Beware of the loss in sales until you fix your ****!
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  2. #12
    Originally Posted by Rwey51 Go to original post
    This is NOT a problem of the player not being able to count. This is a problem with Ubisoft not being able to count. 17 Bell towers liberated, counted twice to make sure, and it shows only 16 out of 17. Same with the outposts; all 24 liberated, only shows 23/24. I went though all of that only to have it short change me? What a dry c.u.m.

    I really liked Far Cry 3, and had no problems with it ... played it 3 times. And to be fair, there are some nice additions to 4, such as the stealth missions where the throwing knives were awesome. The grappling hook is very nice too, and would have been nice in FC3. Bringing back Willis was excellent. Best character of the game.

    There are, however, far more problems with this game than the few extras over FC3 make up for. For starters, right out of the box it had the shadow ambient lighting issue and on DAY 1, there's a 1.x GB patch download. Really? Not everyone has a 40Mb connection fellas. Also, there's just too damned many NPCs in need EVERYWHERE you go. You're in a fire fight with a dozen other friendly and foes around you, and just when you're about to relieve yourself of that annoying heavy, an eagle singles YOU out and while waiting for the tiresome "OMG, an eagle's attacking me" cut-scene, you get wasted by the heavy. Lame. And while the bait was an interesting idea, it pretty much makes hunting animals for crafting a joke. Toss ... here kitty kitty, BOOM, rinse, repeat. The northern most fortress can be completely cleared from just outside the one gate, but when you go inside, it doesn't acknowledge you've liberated it. Huh? Everyone's dead. Where's my prize? Someone was probably hung over from a weekend bender when they verified that one. And the final scene with Min was less than underwhelming. "Shoot me or we can scatter your mother's ashes". Bang, done. Really? That's it? No slave girl to rescue from the back room and ride you for a reward? It was like a kid opening an anticipated present only to find a pair of mittens inside. Yawn.

    In all, the game was pretty and had some nice terrain and other visuals, but overall a disappointment. 3 out of 5 stars. You can do better Ubi.
    Please can you stop moaning? We know YOU don't like the game. Stop trying to impose your opinion on others.
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  3. #13
    Hi Rwey51,
    I agree with you. If there is an order to the madness, then there needs to be some form of direction given while playing the game. It would not be fair for the player to have played the game though only to find in the end he/she didn't follow a pre-defined script. I do admit that having read these threads, I have paid extra special attention to making sure when I'm doing something, say Shangra-La or a mission that I don't miss something. It makes it hard for me to enjoy any immersion for being conscious of the fact that I have to look around for something that might be, or is not there.

    I do admit that in both 3 and 4, I have claimed all the towers first save for a few outpost so that I could fast travel from one end of the map to the other. Once I've unlocked all the towers in the Southern section, I'll progress towards taking more outposts, and completing missions along the way taking Propaganda posters, Journals and Masks that are close to my objectives. Once I've done that, and have moved over to the Northern region and before I take any more missions in that area, I went back to the Southern region and cleaned up the last of the Items and new locations. That said ... I'm having the same problem others are at getting the game to recognize two areas I have visited. One of them being the truck under the water in the river.
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  4. #14
    Originally Posted by Rwey51 Go to original post
    If I had to guess, I'd say the root cause for this game's bugs is not the coding and validating team, but rather marketing demanding unrealistic schedules and requirements. I for one would respect honesty and a delayed release in exchange for a met target date that delivers a dysfunctional product.
    That's probably a very valid assessment. Even though this game is really more like Far Cry 3.5, it still was put together in record time.

    I had a similar, but slightly different problem to the OP. I finished an outpost and never got fanfare or credit. Searched all the buildings and nooks and crannies looking for an enemy solder I figured I must have missed. Could never find him. Thinking one might have wandered off into the woods to follow me after running to hide from reinforcements, and lost his way back, I even searched through there as well, but came up empty. Only recourse was to restart from my last save at a safe house and do it all over again.
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  5. #15
    Originally Posted by demon_rb Go to original post
    Try searching your map properly?
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  6. #16
    Rwey51's Avatar Junior Member
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    18
    Originally Posted by kirksteruk Go to original post
    Please can you stop moaning? We know YOU don't like the game. Stop trying to impose your opinion on others.
    Considering that most here agree with me, I'd say your pointless ad hominem response stems from some ulterior bias toward Ubisoft. Thus, it's not advisable to venture YOUR opinions, because it will spare you the embarrassing discovery of their exact value to your listener.
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  7. #17
    You're the one in the wrong, most people don't have an issue with the bell-towers but you came here to moan and it's right that you should be scrutinised over it.
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  8. #18

    Why are you here???

    Originally Posted by kirksteruk Go to original post
    You're the one in the wrong, most people don't have an issue with the bell-towers but you came here to moan and it's right that you should be scrutinised over it.
    What's your issue man...the other guy is in the TECHNICAL FORUM describing an issue a lot of us are having and your here for what reason??? other than to tell him to stop complaining???? stop trolling and come back with something constructive or shut your yap
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  9. #19
    Originally Posted by phantom3165 Go to original post
    What's your issue man...the other guy is in the TECHNICAL FORUM describing an issue a lot of us are having and your here for what reason??? other than to tell him to stop complaining???? stop trolling and come back with something constructive or shut your yap
    But I'm staying calm and giving advice, whereas you are just coming here to fire flak, which IS TROLLING by the way.
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  10. #20
    Originally Posted by phantom3165 Go to original post
    What's your issue man...the other guy is in the TECHNICAL FORUM describing an issue a lot of us are having and your here for what reason??? other than to tell him to stop complaining???? stop trolling and come back with something constructive or shut your yap

    Search kirksteruk's posts and you will see he brings nothing to this forum lets hope he's nothing more than a bored little kid otherwise the guy has serious problems.
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