So, hello Devs and Community of The Crew. First of all, sorry for my English, i'm from Argentina.
Today i was playing The Crew just doing missions and cruising with a big smile in my face. Then came here to the Forum and read some of the feedback that players are posting. went back to play some more and i've noticed something crazy, weird, call as you want, but keep me thinking.
Why In the outside cameras the mirrors are working and not in the interior camera?
I noticed, that the images on the mirrors of the outsides cameras aren't bad, yes, low resolution, but functional. So i was thinking? is too complicated to use that renders (from the mirrors working on the outsides cameras) on the interior mirrors? pixelated, low resolution, never mind, just something to work, not a plain gray image...
This is just an idea, that came across while i was playing this awesome game (this is constructive feedback).
The game it's Beautifull, funny for me, i play with mi crew and we spent nice times since it launched, i like the game, just that was bugging me out, and came with this question/feedback here.
Devs thanks for this awesome game, Community: see ya in game! cheers!
This was something we said in beta. Still hasn't changed and it blows my mind they didn't think to include this for the players using steering wheels. The most we got out of them in beta was that it was never a planned feature. Who needs functional mirrors when you are going 150+ mph anyway? So much safer to have to look back...
Wow. didn't noticed in the beta! thanks for the info that this has been like this in the beta. This just me keep thinking why? it's so hard to do the the same process of coding for the mirrors of the interior camera? and you have a good point, almost useless to look mirrors at high speeds, but they are usefull at low speeds and maybe in pvp races, dunno, but i'll prefer a low poligon, low resolution or pixelated image (at least) instead of a gray paint...