🛈 Announcement
Greetings! Far Cry forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #11
    I suspect the developers have been forced by the suits to do the "one save only" thing. Not sure why they're suddenly doing it, but they did it with AC Unity too. I think it's a horrible move, because it sours players on games for just the reasons we've laid out here. In Far Cry 3 and Assassin's Creed IV, we could go back and explore different choices. But now, if we want to make a different choice, we have to go back to the very start. For me, that's a non-starter and an instant turn-off, and all I'm likely to do is junk the game without buying any of the DLC. Heck, I'm so turned off by the game right now because of this that I haven't touched my Xbox since finishing that last mission - it left me looking elsewhere for my entertainment after my first and only playthrough.

    The whole point of alternate endings, at least for me, is that you can explore all of them and choose the one you like best. When doing that costs days of game-time, it's just going to make me frustrated. The other choice is to go online and see all the endings on YouTube, thereby spoiling all the endings before I play, which seems stupid - but not as stupid as what happened by NOT doing that.
    Share this post

  2. #12
    The mistake is to make a game with multiple endings. If you want players to play the game again, make ONE good story and add a game plus mode (to skip things like leveling up, unlocking weapons, looting chests, removing posters, ...).
    Share this post

  3. #13
    Originally Posted by dhwang Go to original post
    The mistake is to make a game with multiple endings....
    Definitely disagree with this. I love multiple endings - they can give players choice in terms of plot, and/or a different story for every playthrough, especially if they're combined with branching plotlines (as this game is to some extent - in terms of supporting Amita or Sabal).

    The mistake is in disallowing multiple saves, which prevents choice in terms of the ending.
    Share this post

  4. #14
    On my 2nd play through now and I am enjoying taking the opposite path as far as Sabal / Amita. I like how different the 2nd Okitash(sp) involved quest is going to be done. I feel it makes you more eager to do another play through vs moving on to another game sooner.
    Share this post

  5. #15
    Ok... been through this thread many times before so I'll just drop my quote from the last one.

    Originally Posted by Cortanis001 Go to original post
    Fun fact. If you collect your father's journals, he outright explains that your mother and Min became a thing and that she had his daughter. He also states that he's coming to kill them. Willis outright tells you that your mother killed your father after his thing went down. The VERY BEGINNG SCENE OF THE GAME has Min outright explaining that they were a thing, that she loved him, and that your father killed your sister. The entire scene at the table in the end if irrelevant if you've been paying attention to the story at all. You can possibly miss the journals, but the opening scene and Willis are mandatory for game progression. So at that point no one is allowed to be surprised or really be confused.
    That being said, pay attention to the scenes. Even Yuma spends "her" fight with you screaming about your mother. The dev team literally gave you all the tools and info about the ending in the middle of the game because they decided to give you the option to kill him. The journals are little more than extra info into that story and shines light onto the Mohan Gale character as well as possible reason why your mother left him in the first place. The only bad part about that end is like everyone has called them out before on. No ability to scatter the ashes.

    The real shame is that despite being given the ability to kill whoever you chose to run the GP, their is literally no acknowledgment if you do kill them. The credits roll at the wrong time in all of this. You should have finished up with Min in whichever way you chose and then you should have been called out to the location for the GP leader part of the end. From there, you should have been given your chance to kill them or not and the credits roll after. I've brought up this issue in some of these threads as well and I'll also just paste in the last one too for the sake of it.

    Originally Posted by Cortanis001 Go to original post
    I've mentioned this in other threads before, but the inconsistencies to the endings all around give me a heavy suspicion that none of the endings were supposed to be as they are in their current forms. Odd that the characters in the game will give you no end of grief for not doing what they wanted and yet not killing the biggest targets in the game compels not a peep from them. The fact that you can let Min fly off into the sunset as the biggest walking target in the game that all allies regardless of motivation want dead.... and not a peep for doing it?

    Let's also take something else into account here. The option to kill the one that you picked for the GP. You get to kill this person if you wish, but their is no story acknowledgement in the slightest for doing so. So effectively and story wise, you have to ether pick the religious nut that will plunge the region into the dark ages with a religious death grip or you have to choose little miss I-wanna-be-a-Columbian-druglord. The first mission that I had to pick ether of them they had made rather clear that they were both bits of psychopaths and that their had to be almost literally anyone better to lead.

    It's at this point and with a lot of other stuff in the game that I had a real big revelation that the entire game wasn't supposed to be this copy, paste, and edit job of Far Cry 3, but possibly another game all together..... I'll explain my theory yet again like a mad man on this one....

    So we really have three endings to this game right? The speed run ending, the kill Min ending, and the Min lives ending right? You let Min live and yet the game doesn't acknowledge it in the slightest ether? My theory on that one is that in all actuality their were supposed to be at least three endings and possibly a fourth. By default, the game assumes you kill Min story wise, so I think this is how it was really supposed to go.

    1. Ether GP ending you kill Min regardless, but the less brutal version is that you hand over control of the country to whoever you chose to run the GP.

    2. Not only do you kill Min, but as he tells you at the table, you also kill whoever you chose to run the GP and you take control of the country as the new GP leader and moral moderate.

    3. This one is kind of a tipoff from the speed run end and a lot of the game mechanics, but you instead JOIN Min and run the game as his new right hand man and successor. The end of this version is that you take the country after Min ether dies or decides to retire. As he said, it was always supposed to be you.

    I suspect that the speed run ending in the game was actually supposed to be an alternate beginning where you chose to side with Min and that development along that kind of gameplay was likely cut due to budget and/or time constraints.
    Share this post

  6. #16
    Who cares about the storyline when you have such a great action FPS. Story comes 2nd to me.
    Share this post

  7. #17
    tok_2's Avatar Junior Member
    Join Date
    Apr 2004
    Posts
    10
    Originally Posted by KrAzY1337 Go to original post
    I am guessing the reason why there is only a one save only design is to prevent people from starting a second save while being in the middle of the first one. This would prevent people from spoiling themselves if they heard about the alternate ending, and they happened to be curious to start a new game to see for themselves. I do agree, they should at least allow us another save or two once we complete the game. Far Cry 3 gave us 3 saves and auto saves, so Far Cry 4 should at least have that option.

    Spoiler:  Show
    Pagan Min never wanted to kill Ajay Ghale. He's always nice to you, regardless what you do. Whether you killed his double, liberated all outposts and fortresses for the Golden Path, take over all radio towers so Rabi Ray Rana broadcasts all over Kyrat, killing most of the Royal Army and Guards, kidnapped Paul De Pleur Harmon, killed Yuma, destroyed his golden statue, he is always on your side no matter what. Even in the beginning of the game, he killed one of his Royal Guards because that guard specifically ordered other troops to shoot the bus, pointing towards Ajay Ghale. Ajay Ghale almost died, and Pagan does not care about any human being that will endanger Ajay Ghale. AJay Ghale was following his father's footsteps who was leader of the Golden Path, thus he helped the Golden Path win the war. Pagan Min hates Ajay's father, Mohan Ghale, for killing Pagan's one year old daughter. Since Mohan is the leader of the Golden Path, Pagan considers all those involved of the Golden Path, except Ajay Ghale, as terrorists. He also brought Dharpan, "Ajay's plus one", to dinner. However, Dharpan had to text to Sabal, who is part of the Golden Path. Pagan found out that Dharpan is associated with the Golden Path "terrorists", therefore he ordered Paul De Pleur Harmon to interrogate and torture Dharpan. De Pleur calls himself as a good guy, because he believes he's fighting for the good fight. If Dharpan did not text for help to someone who is likely one of the leaders of the Golden Path, he would've enjoyed his stay. He wouldn't be tortured at all.

    When Pagan meets Ajay in prison, he considered it as "tough love", or "prison love". He would rather contain Ajay and let him live than let him live and kill more people, but Ajay escaped anyways. All those that tried shooting and killing Ajay, Pagan doesn't care about their lives. Even if it's his entire military trying kill Ajay, Pagan still wants Ajay to live no matter what. Golden Path are terrorists, and anyone supporting them, are considered as bad guys in Pagan Min's eyes... except Ajay Ghale, who happened to be his stepson.

    Really well thought out reply. One thing undermined all of that for me... He stuck his finger in the dead moms ash urn and tasted them in front of Ajay. Thats how I knew I was killing him and got the lame ending. Wasn't about to play through the whole thing again with that lame save system, so I watched the "good" ending on youtube. Thats bad game design.
    Share this post

  8. #18
    Originally Posted by KrAzY1337 Go to original post
    I am guessing the reason why there is only a one save only design is to prevent people from starting a second save while being in the middle of the first one. This would prevent people from spoiling themselves if they heard about the alternate ending, and they happened to be curious to start a new game to see for themselves. I do agree, they should at least allow us another save or two once we complete the game. Far Cry 3 gave us 3 saves and auto saves, so Far Cry 4 should at least have that option.

    Spoiler:  Show
    Pagan Min never wanted to kill Ajay Ghale. He's always nice to you, regardless what you do. Whether you killed his double, liberated all outposts and fortresses for the Golden Path, take over all radio towers so Rabi Ray Rana broadcasts all over Kyrat, killing most of the Royal Army and Guards, kidnapped Paul De Pleur Harmon, killed Yuma, destroyed his golden statue, he is always on your side no matter what. Even in the beginning of the game, he killed one of his Royal Guards because that guard specifically ordered other troops to shoot the bus, pointing towards Ajay Ghale. Ajay Ghale almost died, and Pagan does not care about any human being that will endanger Ajay Ghale. AJay Ghale was following his father's footsteps who was leader of the Golden Path, thus he helped the Golden Path win the war. Pagan Min hates Ajay's father, Mohan Ghale, for killing Pagan's one year old daughter. Since Mohan is the leader of the Golden Path, Pagan considers all those involved of the Golden Path, except Ajay Ghale, as terrorists. He also brought Dharpan, "Ajay's plus one", to dinner. However, Dharpan had to text to Sabal, who is part of the Golden Path. Pagan found out that Dharpan is associated with the Golden Path "terrorists", therefore he ordered Paul De Pleur Harmon to interrogate and torture Dharpan. De Pleur calls himself as a good guy, because he believes he's fighting for the good fight. If Dharpan did not text for help to someone who is likely one of the leaders of the Golden Path, he would've enjoyed his stay. He wouldn't be tortured at all.

    When Pagan meets Ajay in prison, he considered it as "tough love", or "prison love". He would rather contain Ajay and let him live than let him live and kill more people, but Ajay escaped anyways. All those that tried shooting and killing Ajay, Pagan doesn't care about their lives. Even if it's his entire military trying kill Ajay, Pagan still wants Ajay to live no matter what. Golden Path are terrorists, and anyone supporting them, are considered as bad guys in Pagan Min's eyes... except Ajay Ghale, who happened to be his stepson.

    What can I say, excellent analysis, Sir! Thanks!
    Share this post

  9. #19
    PC users can make as many saves as they want and replay their game from any point:

    http://forums.ubi.com/showthread.php...mation-Script)

    And as for the reason why they left us with only one save - it is very simple - less designing and coding and less load on their servers...
    Share this post

  10. #20
    MikeWeeks's Avatar Senior Member
    Join Date
    Nov 2014
    Location
    So. Calif.
    Posts
    5,741
    Originally Posted by akunamatataa Go to original post
    PC users can make as many saves as they want and replay their game from any point:

    http://forums.ubi.com/showthread.php...mation-Script)

    And as for the reason why they left us with only one save - it is very simple - less designing and coding and less load on their servers...
    That pretty much sums it up in a nutshell as to why u-b-soft went with only one save feature in a game in today's gaming era.
    Share this post