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  1. #1
    Dibilowas's Avatar Junior Member
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    Jul 2014
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    Brasil
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    List of FOV Bugs and Event Trigger Issues!

    Hate to be here b*tching about bugs on the forum, but hell, there's so many, I thought just AC:Unity's situation was bad, but guess I was wrong... T's go!

    First 15 minutes playing and already found some pretty dumb event trigger issues...

    ● At the basement, where Darpan was supposed to be tortured, everyone was simply standing on the room with a floating phone on the middle and the scene didn't proceeded until I restarted the game (Yes, the game, for some reason there was no "Restart" option on the pause menu).
    ● Right after escaping Pagan's Mansion and entering the Truck, the driver didn't move and there was no option to get out of the vehicle... [sigh] Restart.
    ● In the part where you enter a house on fire to save the cute green eyed chick, she didn't spawned inside, until I got out and back again.
    ● Can't remember everything precisely, but the game is full of problems like those, I frequently got "stuck" on main missions without objectives, and without knowing why. Lack of game testing.

    FOV, is absolutely a MESS! Here's some notes:

    ● Every time you clear a tower, the FOV resets itself to the standard value and get stuck, unless you quit and load, really inconvenient.
    ● FOV values while skydiving, parachuting and mainly, on mortar "scopes" are really broken, like these:



    Pretty sure 180° look wasn't intentional..



    ● When aiming down with the camera with a high FOV, you can see your foot, kinda...



    Detail: It doesn't move, just awkwardly slides on the ground, kinda funny though.



    ● And something I see in a lot of bad ports and unpolished games is the FOV resetting to default in every action I take, if I bump it to 100 or so degrees, it's because I want it that way, everywhere, my head hurts every time I enter a vehicle, climb something, open a door or use my hook and it gets back to the default value, I understand the fixed FOV on pre-rendered cut-scenes, some conversations, and it's OK, but outside that? It's really bad.
    What really pisses me sometimes is the fact that since it's not a "game braking bug" Ubisoft don't really give a tenth of a f*ck, it's been some time since played a propely polished Ubi title... anyway, just doing my part here.

    ● And a least, there's this little bug where my gun's red dot simply don't work, sometimes it shows the dot, sometimes don't, and it applies to every gun you can attach a red dot sight on, gotta go back to iron sights until they figure what causes it. (Note: I usually play without crosshair, might be related)



    As I said, just doing my part, I hope some dev see this, if they can't wait till a game is polished/tested/balanced enough, start doing it now, just don't abandon it like this!
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  2. #2
    +1
    Seriously nice work FilipeRamos96.
    I've noticed these bugs too actually so yet another disgusting oversight that is affecting every single PC user.
    To be honest Ubisoft should actually give you a free game or something for doing this for them. They really do need to get their **** together
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