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  1. #1

    [PC] Mobility Radeon Shader bug

    Hello,

    I have really annoying problem with FC4 running on my Radeon HD 8750M. It's about these weird rectangles appear in random spots, mostly in towns and around the buildings (you can see that on this video, the same thing happens in FC4: https://www.youtube.com/watch?v=epdBAWdq5ac) Exactly the same problem occuerred in Far Cry 3 on mobility Radeons, and all you had to do was switching DirectX 11 to DirextX 9, and problem was gone. But you can't do this in Far Cry 4. Also changing the D3D11 "1" to "0" did not help. Does anyone have a clue on how to fix this or just nothing can be done?
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  2. #2
    So, there is no solution, right?
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  3. #3

    same here

    Originally Posted by Ziecik Go to original post
    Hello,

    I have really annoying problem with FC4 running on my Radeon HD 8750M. It's about these weird rectangles appear in random spots, mostly in towns and around the buildings (you can see that on this video, the same thing happens in FC4: https://www.youtube.com/watch?v=epdBAWdq5ac) Exactly the same problem occuerred in Far Cry 3 on mobility Radeons, and all you had to do was switching DirectX 11 to DirextX 9, and problem was gone. But you can't do this in Far Cry 4. Also changing the D3D11 "1" to "0" did not help. Does anyone have a clue on how to fix this or just nothing can be done?
    Yeah same here I have AMD Radeon HD 7670M card in my laptop, and in FC3 changing to dx9 was the solution as far as I remember, but in fc4 nothing helps, I also tried D3D11 set to 0 :/
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