1. #1

    High GPU Usage in game menu

    Hi all,

    I've just noticed that the game runs on 100% GPU usage in a menu (Such as character customization).
    Graphic Card is GTX970, i7 920 and 12GB RAM.
    All settings are set on their maximum values.

    Example:


    In Game GPU usage is about 60% to 70%:


    I have v1.3. Do not know if this happened in version 1.2

    Is this normal?

    Thanks
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  2. #2
    strigoi1958's Avatar Senior Member
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    I don't know but does it matter ?

    I've just thought of a great idea... someone should invent a game where..... you play as someone who doesn't actually play games but look at the writing in the corner of the screen for changes... it will be much better than running, climbing, shooting, fighting, sneaking, killing, winning, losing, exploring, solving, saving, flying, swimming, sailing, bombing etc.. I know it would sell because so many are obsessed by it
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  3. #3
    I am not complaining. Just seeing if this behavior happened to others.
    Also i wanted to report this issue. As a developer myself, I appreciate people that criticize (in a constructive way) my work.

    I am enjoying this game, as in I've already spent a great of time exploring and progressing in the single player and I'm not always looking at fps.
    To me it does not matter if i play at 30fps or at 60fps.

    Thanks
    Regards
    freemans1911
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  4. #4
    strigoi1958's Avatar Senior Member
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    Well as a developer I can offer you this as a gamer.... make certain any monitoring software like afterburner, fraps etc does not work when your game runs, because people buy a reasonable card and spend more time looking at fps and cpu usage than playing....

    To quote Bruce Lee

    It is like a finger pointing a way to the moon. Don't concentrate on the finger or you will miss all that heavenly glory.

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  5. #5
    Originally Posted by freemans1911 Go to original post
    Just seeing if this behavior happened to others.
    Yes, I get that. The game utilises my cards at 96-99% the majority of the time, but any time I access the menus I can very audibly hear my fans spin up (and then decrease after exiting the menu). I've also read a few observations from PS4 owners in the console forum who report similar behaviour in menus. I didn't play the game prior to the second patch but it certainly did it then and continues to do it after patch 3.

    And although it may not matter to some, I think it's an interesting observation to make.

    Originally Posted by strigoi1958 Go to original post
    ... make certain any monitoring software like afterburner, fraps etc does not work when your game runs, because people buy a reasonable card and spend more time looking at fps and cpu usage than playing....
    That's a silly suggestion. What is it to you if someone else likes monitoring their own hardware? Honestly, it's like you think people are incapable of enjoying one thing without sacrificing enjoyment of the other. Think of it like a bonus mini-game.

    ... And maybe OP has equally glorious fingers.
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  6. #6
    GTX 770 4GB here. Yes, I've noticed this since launch day, with GPU usage 100% while in menu. The menu's backdrop is running in real-time (change the graphics settings like "bloom" and you'll see it enable/disable in the menu background), and is apparently very demanding. I've noticed the menu's performance worsens if you have 16x AF forced in the Nvidia control panel for the game's exe.

    I'm not sure why they didn't just make the background a looping video instead, it would have been far less demanding.
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  7. #7
    I'm pretty sure I heard (meaning, fan(s) spinning way way louder) GPU usage going up in many (if not all) AC/Ubisoft games in menu; Watch_Dogs, Anno series, previous AC titles.

    I noticed that with this video card (MSI Lightning 4GB R9 290X), the previous one (HD6990, dual GPU card, 1 fan, sounded like a vacuum cleaner so that was very noticeable) and the one before that (also dual GPU, I think it was the 4870 X2, also 1 fan, also very noticeable).

    Didn't actively monitor GPU usage/framerates in previous games since I didn't really have a reason to, only started to do so with ACU. Occasionally still messing around with the settings so for now I keep it active.

    I also see GPU usage drop ingame, in menu it goes up to 100%. GPU usage ingame will stay at/around 100% when I turn up AA up another notch. Right now it seems to vary anywhere between 50 and 100, don't think framerate drops below 30, usually above 40, don't seem to have an issue with stuttering or other issues.

    Current config/settings:

    Asus Z97-Deluxe motherboard, I7 4770K, 32 MB mem, MSI R9 290X 4GB Lightning, 1TB Samsung 840 EVO SSD. Latest (14.11.2 Beta) AMD beta drivers, resolution: 2560*1440.

    Environment and Textures at ultra high, shadow at high, ambient occlusion at SSAO, anti-aliasing at FXAA. Bloom on, vsync on, full screen, refresh rate 60. Patch 1.3.0.
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  8. #8
    When you're in the menu, the CPU has nothing to do so the GPU never has to wait for it and just keeps pushing new frames. That's why it's at 100%.

    Also, when you're in the menu, like the CPU, the GPU often hasn't got any complicated things (shaders) to do either, so the framerate shoots through the roof and when that happens, the ROPs in the GPU can get really, really hot. Hence the noise.
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  9. #9
    same problem here , when on menu my fans start spinning like crazy and the cabinet gets hot .. i don't even use any fps program or anything but is easy to see the difference. I'm afraid that this could do some damage in my gpu ... ?!

    4770 3.40GHz
    770gtx 2gbvram
    8gb ram
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  10. #10
    Doesn't Nvidia have some adaptive Vsync option (which essentially caps the framerate at 60fps, but unlike normal Vsync doesn't affect it when it's below that)? I've got AMD, so I'm not sure, but it should help.

    On a side note, if the entire case gets hot, maybe you have poor airflow.
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