1. #1
    i know there is a way to freez the time in game
    can anyone tell me how to do it ?

    thanks in advance

    http://www.freewebs.com/fightingpumas/
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  2. #2
    i know there is a way to freez the time in game
    can anyone tell me how to do it ?

    thanks in advance

    http://www.freewebs.com/fightingpumas/
    Share this post

  3. #3
    <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>For online dogfight missions (on a server) you may use the following functions:


    1. To freeze daytime changes in the game, add TIMECONSTANT 1 into section [MAIN] of the MIS file.

    2. Static objects respawn times for the dogfight missions are set up in the section [RespawnTime] of the MIS file.

    Allowed object categories are:

    Bigship - (bigger ships)
    Ship - (lesser ships)
    Aeroanchored - (air balloons)
    Artillery - (artillery guns)
    Searchlight - (searchlights)

    The time is measured in seconds. Minimal allowed delay is 20 second, maximal is 1000000, 1800 second is the default value.

    *Example:

    [RespawnTime]
    Bigship 1800
    Ship 1800
    Aeroanchored 1800
    Artillery 1800
    Searchlight 1800<HR></BLOCKQUOTE>

    -----------------------------------

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  4. #4
    ah thats what im looking for

    thanks

    http://www.freewebs.com/fightingpumas/
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