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  1. #41
    Ryzza5's Avatar Senior Member
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    Real life is pretty hardcore and most of those cars in game would have ABS with no way to disable it (without hacking or disconnecting electronics), so it doesn't bother me. Disabling stability control and traction control are the most important items for fun hardcore gaming.
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  2. #42
    you guys are both right, but one of the things i love doing the most is when you enter a corner, is to do a quick slam on the brakes to get all 4 wheels sliding and have the car do a step sideways. (or actually, it goes straight for a moment if you do that) it is already possible to use this technique at the moment, but i would probably be better able to refine it without abs.

    besides: on a 1100+ p of c spec there are hardly any stock parts left. easy weight reduction to remove abs system irl.
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  3. #43
    Ryzza5's Avatar Senior Member
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    I kinda already use that technique, just swerve into the corner a bit as you jab the brakes to get it sliding. Depends on type of car.
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  4. #44
    Originally Posted by Ryzza5 Go to original post
    Real life is pretty hardcore and most of those cars in game would have ABS with no way to disable it (without hacking or disconnecting electronics), so it doesn't bother me. Disabling stability control and traction control are the most important items for fun hardcore gaming.
    I personally have to disagree. In real life I do believe the higher end line of cars do have the option to disable all driver assists and I know that vehicles tuned out for racing disable all assists with a few exceptions.

    Sadly I don't understand the developers reasoning with the settings. In HC mode be it wheel or controller there should be no assists on. In sport mode there should only be two on for controller and one for wheel. While just my opinion it seems many feel the same way, although, I further don't understand why you wouldn't just give individual options for each assist and let the user fully control the vehicle to their preference no matter what parts affect what later down the line.

    Finally having settings without a full understanding of what they do listed somewhere is a massive let down. Remember back when you bought PC games and they had full in depth manuals explaining every nuance? I understand why they were removed to save money BUT why not have something online that explains it. That silly graphic for assists is useful but there are more settings than just that one and while seasoned driving players have some understanding of what those settings may mean newer players wouldn't so why force them to look elsewhere to find the answer to what those settings mean in your game?
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  5. #45
    I have done more driving and analysis. Hardcore mode still has what the devs call 'counter steer help'. I think i can conclude by now it's all wheel drive they are talking about.

    yes that is what i said. think about it, drive again ingame, go over grip limits in every way. put your car against a wall and spin the wheels. first and reverse. it's not always visible when burning against a wall in first, but in reverse you can clearly see the front wheels spin slowly. you will reach the same conclusion:

    everything is all wheel drive
    the front wheels of all my rear wheel drive performance cars are driven. it may not be much, maybe not more than 5%, but it's enough to stop me from using counter steer in an donut, and hardly any counter steer in a circle drift. it just feels SO WRONG.

    the thing that confirmed these suspicions for me was switching from hardcore to sport for a second. in a drift it pulls the front wheels out pretty violently, indeed making counter steer unnecessary and keeping the slide balanced.

    pretty surprising to see that counter steering aid is not done by steering at all. it's done by directing power to the front wheels. While I do understand this choice, and it feels pretty good on sport mode if you don't care for actually handling the car, BUT

    this has no place in hardcore handling

    sorry guys for using this much layout. I really do love tha game but I cannot for the life of me control an awd like i do a rwd. it's just not my style. it wasn't in forza or any other racing game and it isn't now.

    so please, please PLEASE remove the front wheel drive in hardcore mode and rwd cars. of course i can get better used to four wheel drive handling characteristics. but if I liked that handling i would have used more awd on road before.
    Don't get me wrong, off the road i think awd rules all without a doubt there is just no other option. on road? please give us the choice. Tire grip feels pretty nice, really! but this 'detail' messes a lot up for me. and I can't imagine being the only one in this.




    let me explain for people who don't drive like this:

    throttle = more angle + more speed
    handbrake = more angle + less speed
    foot brake = less angle + less speed
    no throttle = lose speed + same angle (or rotation)

    in The Crew, on hardcore:

    throttle = slight increase in angle(not always) + more speed
    handbrake = slight increase in angle + less speed
    foot brake = less angle + less speed (instant grip up)
    no throttle = lose speed + MORE angle (<-- this is where it gets really funny. letting off stops the rear wheels from spinning. but it also stops the fronts from pulling as in, how an awd car drifts. it needs oversteer in setup to compensate for understeering front wheels on power. focus dirt is a great example of this, as it's a lovely awd rally car.)

    as you see, to my experience only the brakes really react how i would expect from a powerful rear wheel driven car.
    please fix
    love the freakin game but this really nags me.

    my suggestion would be to make counter steer assist actually help with counter steer, instead of just pushing the front wheels out. like in sport it counter steers for you, and in hardcore it only helps you with how much counter steer the car uses when you counter steer using analog stick, of course make it do nothing when using a wheel.
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  6. #46
    Originally Posted by ThaJay1 Go to original post
    I have done more driving and analysis. Hardcore mode still has what the devs call 'counter steer help'. I think i can conclude by now it's all wheel drive they are talking about.
    I did some testing today to figure out some steering anomalies that I'm seeing with all driving help turned on with a PS3 controller. I have a video coming, I'm not sure how clear the issues will be in the video but i can definitely FEEL my car being pulled left or right in some specific spots when I play with all driving help turned on and my results should be repeatable. Prior to my testing today I believed it was the counter steering help doing this as that made sense in my head... but I've discovered that it MUST be the traction control... which makes no sense until I read your comment about traction control being some sort of all wheel drive implementation.
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  7. #47
    yeah in full assist you have not only 'counter steer help' (the thing I called awd) but also 'traction control' only in this game it feels like some traction control and a lot of stability control, as in if you slide it immediately wants to grip up, using brake pressure or whatnot. traction control is only for wheel spin from engine power normally.
    http://thecrew-game.ubi.com/portal/e...m:148-76770-32
    haven't used full assist much so can't tell you about extra steering help.

    is 'steering speed' affected by the sensitivity setting? I wonder...
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  8. #48
    Here's my video... I can't say for certain that what I'm seeing is exactly the same thing ThaJay1 is talking about (in fact i think we might be talking about different things actually) but it was his comment about 'counter steering help' == AWD that made something click for me and try to understand what's going on in my case. I feel kind of dumb honestly in that i had about 250 hours of game time (been playing since release day) logged before I started to notice this trend at the PVP circuit spec Sebring race. I notice the same thing though in a Daytona Performance spec PVP race when using RWD vehicles with all assists turned on.

    Speculating on this stuff from an end user's perspective is madness... really would like to see a dev response/explanation about what is happening in my video.



    oh... and one tiny unrelated thing... fireflys should be green, not red/orange
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  9. #49
    perhaps 'steering speed help' tries to avoid the white lines, and has a high - med - low setting instead of just on?
    that stuff looks proper weird, glad im not using assists for pvp

    should make a video of my own nitpicking as well.
    well done.
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  10. #50
    Ryzza5's Avatar Senior Member
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    Originally Posted by CrazyDaze71 Go to original post
    I personally have to disagree. In real life I do believe the higher end line of cars do have the option to disable all driver assists and I know that vehicles tuned out for racing disable all assists with a few exceptions.
    No doubt you're correct, there seems to be a bit of back and forth with modern sports car brands as to whether they allow or restrict this.
    GT3 racing cars do in fact run with ABS and traction control.

    I'd be just as happy as you to have a separate option for driving aids where ABS/TC/SC can all be disabled, similar to TDU1.
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