Originally Posted by jaguar_328 Go to original post
Just adding my two cents here.

If any mods/developers working for Ubisoft see my post, think back to when you were PASSIONATE about gaming. Think back to your childhood maybe, or a time where you spent 24 hours straight playing a video game.

Now turn that passion into fuel... Fuel for releasing an amazing game that runs well on release.
Play test it until you are blue in the face. Push back the release a few months if you think you are going to need it. Don't cave in to the higher ups and your "set release date".

It really makes me genuinely sad when I get excited to play a new game (my most favorite past-time in the whole world is gaming) and it is just an unplayable mess that feels like it's barely out of alpha stages.

Please please move forwards.. not backwards. I just don't understand how you could go BACKWARDS from the development you made on the Dunia 2 engine for Far Cry 3.

Far Cry 3 ran well.
Far Cry 4 doesn't.

I don't understand.

i will add my two penneth worth here guys.

i think ubisoft are suffering from the same issue BF4 has, in that ACU & Far Cry 4 were written/coded initially for next gen consoles and then ported across to PC.

The main issue with this is the frame rates are coded to suit the consoles and it is very difficult without rewriting huge sections of coding to get a ported game running smoothly on so many different PC configs/set-ups

like EA, i think Ubisoft are letting down their initial community (I.e. PC) by coding for next gen firstly, instead of supporting the PC community first and foremost.

After all, it was the PC community who helped build UBI and some of their titles