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  1. #1

    Missing enemies in many outposts and in the fortreess

    Why are a bunch of outposts empty. Only the alarm seems to be in them. I can not declare some of the outpost for taken because i can't open any highlighted doors?
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  2. #2
    Originally Posted by JavaFire8870 Go to original post
    Why are a bunch of outposts empty. Only the alarm seems to be in them. I can not declare some of the outpost for taken because i can't open any highlighted doors?
    I've had similar issues where enemies or NPC's won't spawn for a long time, or will spawn and be inactive. Sometimes going to the map or pause menu forces them to appear, other times they just might show up after a long time. I did the Monastery Defense mission and got a total of 15 enemies, in groups of 3, with about 3 minutes between each group. During another outpost takeover the alarm was triggered, I killed all the original defenders, and then 5 minutes later the reinforcements suddenly spawned in the middle of the outpost.

    I also have a lot of times where I'll reach a waypoint for a mission and the game will take several minutes before it tells me the next step in the mission. In one case I had to restart because the next step was to loot bodies and I'd already looted them all.

    It appears like the triggers for a lot of mission objectives aren't being fired when they should, but no idea why.
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