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  1. #1

    [PC] [COOP] Problems with syncing AI spawns

    I played coop for around 7-8 hours last night with a friend, and we constantly had problems with enemies that spawned in on the road. The host of the session would be able to see them, but the other player couldn't. We both tried hosting, but experienced the same problem.

    This includes the roaming pagin death squads, weapons convoys, enemy and friendly road patrols, a small number of spawned infantry patrols, etc. Most of the time (in case of the weapons truck) the truck spawned and the AI spawned outside the truck. The AI wouldn't respond at all (friendly or enemy), and the host could see the AI standing next to the vehicle. He could kill them, and blow up the vehicle, drive the vehicle, do all the things, but the other player would only see him sliding around if he drove it. Some times the other player could see the 1 AI that spawned next to the truck. Most of the time, if the AI was killed by the host, he other player could see the gun drop, but not the body.

    The roaming death squads also sometimes disappear. You can kill them, using your way point marker, but a lot of the time they get away because 1 truck remains invisible.
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  2. #2
    Thank God we weren't alone on this! Did you manage to make any progress finding a workaround about it? We have tried many things without actually succeeding.
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  3. #3
    No. To be honest, a lot of the bugs right now bog down the coop so much so (this bug in particular is really annoying), that i've stopped playing, and I think i'll wait until they fix the problems, or there is some workaround. Its gotten to the point where 80% of spawned things are dsynced between us, making the experience a lot less fun.
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