First of all my specs:
i7-2600 (3.4GHz)
NVidia GTX 970 MSI Gaming 4G Edition (Game came free :D)
12GB RAM
SSD - 128GB SanDisk Pulse (Read 490MB/s, Write 350MB/s)
Tried to play the game on Ultra/NVidia graphics, which I thought would be fine, seems to work but stutters sometimes, mainly when moving my mouse this only fixes this when on medium graphics.
1. Am I overestimating my setup or is it the game?
2. Any tips on how to fix this, or will updates solve this?
Thanks
Hi,Originally Posted by motley221 Go to original post
My spec is:
Intel Core i5 3570K @ 3.4Ghz, 16GB DDR3 1600Mhz Ram, ATI Radeon R9 280 3GB, Windows 8.1. My OS HD is a 128GB SSD, but my 'gaming' drive is 1TB HDD
I can see that when I use FRAPS or Action! to display my FPS, I have it all set to "High" and 1920x1080 and I get between 80fps to 150fps - but I get stutters too; mostly when driving / flying. I see the FPS drop briefly down to 60fps then back up - which is enough to be noticeable.
I certainly can; got a 360 Controller attached. I'll let you know later as I am at work for the next hour and a bit.Originally Posted by Babbalucio Go to original post
I'm telling you this because I get a pretty smooth experience only when playing with a gamepad, the mouse introduces a big amount of stuttering when looking around.Originally Posted by WildWayz Go to original post
It's worth a try.
Don't normally use my controller but has the same problem but with a little less occurrence but still noticeableOriginally Posted by Babbalucio Go to original post![]()
Triple buffer enabled?Originally Posted by motley221 Go to original post
?Originally Posted by Babbalucio Go to original post
Just found the setting no its off, should it be on and what does the setting do?Originally Posted by Babbalucio Go to original post
If you use Vsync enable Triple buffering.Originally Posted by motley221 Go to original post
This is also quite a clever way of explaining how triple buffering works, just think of it as computer graphics.
'If you employed another person to carry a bucket to the pool while one is being filled and another emptied, then this would be analogous to triple buffering. If this step took long enough you could employ even more buckets, so that the tap is continuously running filling buckets.'