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  1. #1

    Terrible stuttering, most noticeable while driving - poor texture streaming

    My specs:

    i7 2600k OC'd to 4.5GHz
    8GB RAM
    GTX 980 4GB OC'd to 1265MHz, 1510MHz boost
    250GB SSD
    144Hz VG248QE Asus monitor
    Windows 7 x64
    Running MSI Afterburner with OSD for framerate and GPU information

    I am someone who likes a very smooth gaming experience. Far Cry 4 is a demanding title on the GPU. That's good news. PC has needed titles to push its increasingly powerful hardware over the last few years. I usually run games at 120 fps locked, because this is what feels most smooth to me. In Far Cry 4, I can't manage 120 fps constantly with the graphic options turned up to where I want them. But that's fine with me. I've capped the framerate myself with Afterburner to 95 fps. I can run it at 95 fps constantly, and for the most part, it looks and feels great. I was running most settings on High, with Textures and Post Processing set to Ultra. AO to HBAO+ and God Rays to volumetric fog.

    That is, until I started driving around on a vehicle. I noticed that as you move around the environment rapidly, there is severe stuttering. My framerate often suddenly plummets from 95 down to 65 or 70, before recovering. For those who will say "well it's still above 60, so what?" a sudden drop like this is VERY noticeable. It's as if the screen freezes for a split second. This is not tolerable, especially when it's occurring while traveling all over the environment while on a vehicle.

    I noticed that, if I turn Textures all the way down to Medium, these stutters are mostly gone. All other settings can remain at High, Very High, or Ultra. I can even turn all settings (except Textures, of course) up to their highest, and this stuttering does not occur, as long as Textures is at Medium or Low.

    This, of course, points to a problem with Far Cry 4's Texture Streaming. My video card has 4GB of VRAM. It is not nearly maxing it out. Additionally, my game is on an SSD. My system RAM usage is barely over 50% while the game is running. This is not a hardware problem. The game simply cannot stream the large High/Very High/Ultra textures in on the fly fast enough to keep up with the player traveling around the environment quickly.

    I am assuming the solution needed is a patch. Because if I can't run the game smoothly with high end hardware, I'm assuming those with middle or low end hardware are having the same issues. Ubisoft needs to dedicate some time to making sure the game can run well enough on PC, because these types of issues (i.e. issues that users cannot fix by tweaking or upgrading their hardware) are not acceptable.
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  2. #2
    Having the same issue. It's usually buttery smooth @60fps. When I'm driving I get the same stuttering issues when moving through the environment and fps dips for a second or two.

    i5 3570k OC'd to 4.2GHz
    8GB RAM
    GTX 970 4GB OC'd to 1300MHz boost
    250GB SSD
    60hz samsung monitor
    Windows 8.1 64bit
    Running MSI Afterburner with OSD for framerate and GPU information

    All settings are at the "Nvidia" setting except for:
    Tree relief off
    AA set to SMAA instead of TXAA
    Post FX off (as I hate the bloom and depth of field effect)
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  3. #3
    Originally Posted by SookMePlooms Go to original post
    Having the same issue. It's usually buttery smooth @60fps. When I'm driving I get the same stuttering issues when moving through the environment and fps dips for a second or two.

    i5 3570k OC'd to 4.2GHz
    8GB RAM
    GTX 970 4GB OC'd to 1300MHz boost
    250GB SSD
    60hz samsung monitor
    Windows 8.1 64bit
    Running MSI Afterburner with OSD for framerate and GPU information

    All settings are at the "Nvidia" setting except for:
    Tree relief off
    AA set to SMAA instead of TXAA
    Post FX off (as I hate the bloom and depth of field effect)
    Thanks for your reply. Try turning the Texture setting down to Medium and see if that alleviates the problem. Let me know.
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  4. #4

    Me too, laggs like hell while driving

    XFX HD Radeon 7950, Fx-6350, Ram: 8Gb . (overclocked) even whit stocks i get those + in any game settings, everything els smooth 45-70fps (espect flying also has this bug)
    hopefully fix would be soon! (i have heard many players now who has lower end rig on PC and playing smoothly on very high or high.)
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  5. #5
    Originally Posted by SookMePlooms Go to original post
    Having the same issue. It's usually buttery smooth @60fps. When I'm driving I get the same stuttering issues when moving through the environment and fps dips for a second or two.

    i5 3570k OC'd to 4.2GHz
    8GB RAM
    GTX 970 4GB OC'd to 1300MHz boost
    250GB SSD
    60hz samsung monitor
    Windows 8.1 64bit
    Running MSI Afterburner with OSD for framerate and GPU information

    All settings are at the "Nvidia" setting except for:
    Tree relief off
    AA set to SMAA instead of TXAA
    Post FX off (as I hate the bloom and depth of field effect)
    Yep, my PC also fine on foot for the most part @60 fps occasional dips on foot then recovers almost immediately. But massively dipping up and down in vehicles haven't tried the texture settings yet, I don't particularly want to play with medium texture settings.

    i7 2600k @4ghz
    8GB Ram
    GTX 780Ti 3GB on board video memory
    Win 7 64bit
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  6. #6
    Dicehunter's Avatar Banned
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    Jan 2012
    Posts
    334
    Stuttering here also, PC spec in signature, It's actually on FC3 as well, Every game I have runs silky smooth apart from FC3+4, Both suffer from insane amounts of stutter.
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  7. #7
    Sorry to hear you're having stuttering in Far Cry 4. I highly recommend you contact Ubisoft Support about this so they can further assist you.

    I apologize for the inconvenience.
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  8. #8
    mswelling12...get a monitor that matches your hardware (1440 or larger) to an enthusiast level and isn't entry level like you have and you'll be cured of your 120fps anxiety.
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  9. #9
    Look like UbiSoft is absolutely UNABLE to produce a correctly optimized game... after watch dogs.. assassin creed unity... fary Cry4 have quite bad stutter that is killing eyes...
    Sure FC4 is "better" optimized than watch dogs and ACunity because of that very old engine.. but still...

    Thoses guys seriously need to learn to finish their game before release them.. ><
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  10. #10
    The saddest part, even after everything about stutter and performance in FC3 and how it was never fixed through patches, Ubi will do the exact same thing with FC4. Step 1. Be silent Step 2. Issue impertinent patches step 3. claim it working for a few outweigh the ton step 4. design Far Cry 5
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