1. #51
    TeriXeri's Avatar Senior Member
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    The way I see it, you have to do 2 things to break the "illusion", the new cam is in no way forced on the player :

    Step #1: First of all you gotta watch a replay.
    Step #2: You gotta Activate the other camera mode manually.

    I could care less if people use those 2 steps on ingame or custom tracks, it's their own choice whatever they do with the avaiable content. But it's 100% their own control to do this.

    As far as my own tracks, yes I did "hide" a squirrel traffic sign on all my Trials mode tracks and I could care less if people find them by free-cam now, I will just make sure to hide them better next time (make it invisible, make rider crash when triggered, and it will never be in a serious replay for good time/faults).
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  2. #52
    empecee's Avatar Senior Member
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    Originally Posted by TeriXeri Go to original post
    The way I see it, you have to do 2 things to break the "illusion", the new cam is in no way forced on the player :

    Step #1: First of all you gotta watch a replay.
    Step #2: You gotta Activate the other camera mode manually.

    I could care less if people use those 2 steps on ingame or custom tracks, it's their own choice whatever they do with the avaiable content. But it's 100% their own control to do this.

    As far as my own tracks, yes I did "hide" a squirrel traffic sign on all my Trials mode tracks and I could care less if people find them by free-cam now, I will just make sure to hide them better next time (make it invisible, make rider crash when triggered, and it will never be in a serious replay for good time/faults).
    i did what u said . went into a replay . then free cam and the illusion was broke . and all of this wasnt forced on me i just did it , cant be right .
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  3. #53
    DJ_2wItchY's Avatar Trials Developer
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    I'm really starting to struggle understanding looking at a track as if it was an editor cam spoils an "Illusion?"

    You do know how tracks are made right? You do know that looking at the free cam, there is not gonna be a whole world created behind the camera secretly until you use this one throw in feature? Why so sensitive? 99% of people who play trials knows that track are not made 3D...

    I've seen a lot of cool images on twitter as of late using this feature, I've also posted up images of peoples tracks. seems pretty positive to me.
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  4. #54
    empecee's Avatar Senior Member
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    Originally Posted by DJ_2wItchY Go to original post
    I'm really starting to struggle understanding looking at a track as if it was an editor cam spoils an "Illusion?"

    You do know how tracks are made right? You do know that looking at the free cam, there is not gonna be a whole world created behind the camera secretly until you use this one throw in feature? Why so sensitive? 99% of people who play trials knows that track are not made 3D...

    I've seen a lot of cool images on twitter as of late using this feature, I've also posted up images of peoples tracks. seems pretty positive to me.
    il give u a good for instance , go look at pure evils " zombie ave " then come back and tell me u aint ruined anything . cased closed . .im also not sensitive i really dont give 2 hoots . i dislike it because of my stated reasons . thats not being sensitive as ive explained . anyway 2witch the feature is in so who cares what i think ?. but please stop trying to sell it me like i need or wanted it or im gunna help someone or its awesome. i like posting that i dont like it
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  5. #55
    DJ_2wItchY's Avatar Trials Developer
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    I noticed that :P I'm not trying to sell it to you, just don't see the need for you to say you don't like it so many times. What did looking at pure evils track ruin? So the next time you played his track, you couldn't bare to play it? Sounds pretty sensitive mate
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  6. #56
    empecee's Avatar Senior Member
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    Originally Posted by DJ_2wItchY Go to original post
    I noticed that :P I'm not trying to sell it to you, just don't see the need for you to say you don't like it so many times. What did looking at pure evils track ruin? So the next time you played his track, you couldn't bare to play it? Sounds pretty sensitive mate
    hey listen your cameras amazing . thanks for the amazing addition to the game .
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  7. #57
    DJ_2wItchY's Avatar Trials Developer
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    Originally Posted by kidmpc Go to original post
    hey listen your cameras amazing . thanks for the amazing addition to the game .
    Good to hear. Glad you like the addition
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  8. #58
    I know what you mean En0 but we can already give that feature via twitch or youtube, isn't that the whole point of it all.

    In the end it's in now, like me and kid said it doesn't matter what we say.

    I am hit n miss with the feature, it's good but it's also bad for certain things.
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  9. #59
    En0-'s Avatar Trials Developer
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    Originally Posted by NovaDarkStorm Go to original post
    I know what you mean En0 but we can already give that feature via twitch or youtube, isn't that the whole point of it all.
    Hello,

    It's actually exactly the contrary. What you can do with Twitch/Youtube and stuff is to share it, so we didn't reimplement that.
    What we implemented is a tool to build some content with a higher quality and that didn't have any workaround before the feature.

    For example, we could have added some post process and vignetting to apply some effects to the image (and we may do it later) but people can already do it outside of the game.
    What they couldn't do inside and outside of the game was to find the great shot (right composition, right camera settings, etc...).

    Cheers,
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  10. #60
    En0-'s Avatar Trials Developer
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    Shogun's post to illustrate the discussion: http://forums.ubi.com/showthread.php...4#post10375744
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