The game looks fantastic. I love how my GPU is actually @ 100% while playing this game and uses nearly all of my Vram. The cpu threads seem well balanced among the cores. With AC4, one core would be at 100% with my GPU @ appx 60%. A lot of players complained about that last year, it seems Ubisoft fixed it for ACU, so great job.
I can run the game at 1440P on Ultra with AA off and get appx 45-55 FPS using a gsync monitor.
I know a lot of PC players are unhappy with the FPS and I hope Ubisoft can help speed things up for them.
My system:
GPU: Titan Black
CPU: 4930K six core
Ram: 16G PC1600
Well then you cannot buy any high end graphics card. They all get replaced within a year or two. Same thing with expensive cars (expect the limited production runs). If you want the best for the moment you will have to pay top dollar (or whatever currency you use). Overpriced perhaps but the best stuff often is...Originally Posted by dbgager Go to original post
From what I've noticed, the main issues with performance, for me at least, stem from the Nvidia hair effects (maybe cloth too, not sure) on the GPU side, and the lighting/environmental effects on the CPU side of things. I've noticed that, when using eagle vision, that the game tends to run a bit better. From what I can tell, the lighting effects are reduced when using eagle vision.Originally Posted by b00gjuice Go to original post
Other than that, it's the rendering of all of the buildings and the large crowds. Settings to reduce the quality of the building meshes in the distance, reduce the number of people in crowds (by removing npcs from the exterior and having much smaller crowds), and reduce the lighting effects and maybe even shadows would help boost performance for those who meet only the minimum requirements.
No, I love my Titan Black GPU and its 6GB vram and I love how Shadows of Mordor and ACU use nearly all my Vram. I don't think the GTX 970; though a great price/perf card it is, can outperform my Titan Black in ACU.Originally Posted by dbgager Go to original post
My point in the original post is that Ubisoft fixed a problem with CPU/GPU usage that was in AC4 where one CPU core would max out at 100% usage holding back a high-end GPU and that this was very positive for me.