In “Battles of Kyrat”, the Far Cry® 4 world is shown in a completely different way. The player’s battles take on the form of a re-telling of a long-past war that Pagan Min’s elite guard, the Rakshasa, fought against the Golden Path rebellion. Each faction has their own unique set of weapons and skills and players will have to adapt to their strengths and weaknesses while making their own progress within this multiplayer mode.
The Rakshasa are the mythical warriors of Kyrat with strong ties to their natural surroundings. They can call upon animals to help in both defending and attacking positions. The Rakshasa only use traditional weapons, specifically the bow, but are capable of crafting multiple alterations to their weapons. On the other hand, the Golden Path is all about its arsenal: guns, vehicles and tech-enhanced capabilities. They have access to a variety of weapon types, including assault rifles, shotguns, and multiple explosives. Finally, the Golden Path has access to bell towers, allowing them to spot the hidden enemy from far away.
The PvP mode consists of:
• 5v5 round-based matches.
• Asymmetrical gameplay where the players take on each faction. The team with the best overall performance on both wins the match.
• 20 minutes average match length.
• 10 maps at launch.
• 3 modes:
o Outpost - the Golden Path works to establish an outpost in the region while the Rakshasa has to get rid of them and secure the outpost for Pagan Min.
o Propaganda - the Golden Path has to destroy three Pagan Min installations while the Rakshasa protects them.
o Demon Mask - both sides have to find the mask and return it to their home base.
This is looking very interesting! Looks like the whole multiplayer has much more emphasis on differentiating the factions. I really like the Outpost mode, and Propaganda reminds me of Search and Destroy. Still, I was hoping there would be at least one mode with equally balanced teams. Hope Ubisoft did a good job of giving both factions similar strenghts. I agree 5vs5 isn't what I was hoping for, but it does look like they put a lot of thoughts into these modes, so I'm definitely looking forward to this!
So we get:
King of the hill
Search and destroy
CTF type of thing
THe typical fourth mode has been yanked so they can charge you 30 more bucks for it
and still no TDM
While the modes look really fun, I too, am really worried about unbalance. And still no mention of custom MP maps.
AND>>>>> WHO NEEDS VEHICLES IF ITS ONLY 5V5??? The maps will have to be so small to be playable that vehicles become irrelevant! Dont get me wrong, I am glad they are there, BUT....just making a point
That's exactly what I was thinking.Originally Posted by akilyoung Go to original post
You're sadly SO right...Originally Posted by akilyoung Go to original post