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  1. #1

    The game modes..

    Not sure if this is new..



    Source: http://magzus.com/read/pc_gamer_november_2014_uk/
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  2. #2
    I was hoping for some CTF. Not sure if I understand what these modes are 100%. Is assault similar to deathmatch or last man standing? Or co-op VS npcs?

    You can adjust the gravity of your map, that is cool.
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  3. #3
    Oh here we go again with the 1/4 square kilometers. Please, Ubisoft, why can't you just simply let us make something greater than that... Seems like the MP will be as limited as FC2's and FC3's, if the vehicles drive the same speed, you're going to traverse the whole map from edge to edge in less than half of a minute...
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  4. #4
    This is awesome, and extractions sounds perfect for escape maps!!
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  5. #5
    Originally Posted by anonamix Go to original post
    I was hoping for some CTF. Not sure if I understand what these modes are 100%. Is assault similar to deathmatch or last man standing? Or co-op VS npcs?

    You can adjust the gravity of your map, that is cool.
    I Don't think these are MP Gamemodes I think these are just Map editor mini games or modes
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  6. #6
    Kinda liking how these are sounding... i just need to see them in action. Ive already got an original map in mind..
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  7. #7
    Guys, these are just the SP modes you can use in your custom SP maps... not MP modes, those are different
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  8. #8
    Ahhh okay. I was planning a zoo themed escape map utilizing the Hunt game mode.

    Also that makes me wonder how we will seize and outpost (since kill all enemies will be covered in the assault mode).
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  9. #9
    JedMosley81's Avatar Member
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    Yeah these are definitely just the SP modes for custom maps. With that being said..COOL! This can add a lot to the overall FC4 experience
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  10. #10
    Yep clearly SP modes. Does anyone know can we share SP maps?
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