Because it happened for the new Assassin's Creed game on PS4 to match that of the Xbox One, probably so there'd be no fighting between the fanboys of each console.Originally Posted by BlastThyName Go to original post
But it's also happened for The Evil Within lately on all platforms, which is really annoying. Maybe people will just be paranoid it'll happen to more games.
Consoles have nothing to do with PC. We don't care what's happening on PS4/XBO, the fact that they're aiming for parity is 100% irrelevant to PC gaming.Originally Posted by Galneryus Go to original post
I've heard nothing about a 30fps cap on Unity or FC4 (PC).
I don't think either game will be limited to 30 but 120/144hz support is unlikely.
The last two weren't. Do you have any inside (as in from the Devs) info that would lead you to be concerned about this?Originally Posted by DeadRuination Go to original post
Unless you're playing an awful console crap port like Dead Rising 3 from those artful entertainment crafters at CRAPCOM. Ouch!!!!Originally Posted by akilyoung Go to original post
God I hope it can at least support 120hz. Why make a game that is cutting edge 2005 performance wise? people with a commodore 64 need to accept they will have to upgrade eventually to be able to play modern games. Why hold everyone else back to that level? And for 30fps limit, Why would that even exist? A good PC can get around 60fps, some higher end ones as high as 160+fps.Originally Posted by BlastThyName Go to original post
120/144hz is a niche not worth supporting for many publishers, sadly. Don't expect that to be the case.Originally Posted by Ghost_Fart Go to original post
The Crew will support 60fps in the final build so I wouldn't worry about Unity or FC4.