1. #1

    Ability to remove shared tracks

    I would like to start of by saying that I love this game and the entire Trials series by RedLynx as a whole. However one small feature that is holding back this series is the ability to remove tracks that you have already shared so that they are removed from track central. The reason I think this is needed would be to be able to manage the tracks you wish to have to your name. I uploded the same track three times on Trials Fusion in an attempt to fix some of the bugs on a track that I uploaded which I only found afetrwards. I would like to remove the other tracks and only keep the fixed track uploaded so that I dont have to add "(fix)" to the end of the track title as I would just remove the old one and re-upload. This also cleans up the track central search task and would also clean up personal searches. I'm not too fond of having the same track uploaded 3 times as when someone searches my gamertag to find all the tracks I have uploaded it looks stupid. I play on the Xbox 360.

    Can you guys please work on this feature soon, it shouldn't be too difficult.

    -codgod662012
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  2. #2
    Yup. Same here. Being able to delete our stuff would be nice. However, for reasons talked to death about, it's a feature kept away from us.


    I think RL just needs to think a little outside the box with this, or come to a sort of compromise for what we want. Though, admittedly, I can't see this happening in fusion. I think, to be done right, it would call for a radical overhaul of track centrals infrastructure...maybe. Some possibilities include:


    -two possible ways to go forward:
    1. make every submission enter a "probationary" phase, that lasts for a brief period. During this time, the creator has the ability to yank their submission if they deem it necessary. The player base is made aware of this mechanic. This will warn anyone before they go too hardcore on something, and the player can then decide if they want to spend a lot of time and effort on a peice of work. This way, all is fair. It could also be made so the creator can CHOOSE to submit something either normally, or in this "probation" phase, as it could be off putting to some, and it could also reflect a creators emphasis on professionalism. Heck, in line with this, a creator could even be allowed the ability to always delete it, with the creation having a specific notation, to signify that the creator retains the ability to remove it as they see fit (can't imagine those getting RL picks lol).


    2.similar, yet totally different, and self sufficient; give the creator the option in the editor to label their work as a "temporary" piece of work. When a temporary piece of work is submitted, it goes into its own special feeds, new, and a best of. Temporary creations will be automatically removed from existence after a certain amount of time. Everything in these feeds is basically in a trial run, either for bug awareness, or just to guage public reception. The player base will know this going in, so there shouldn't be hard feelings when it's taken away.




    These concepts should enable us to have our cake and eat it too. Personally, I like option 2. It could provide creators valuable feedback. Also, because everything is guaranteed to go away, a creator shouldn't have to deal with any stigmas of being "the guy who likes to delete his stuff/ puts out buggy crap/ etc." basically what I mean is, it should be a more accepted, and respectable way to test the waters.
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  3. #3
    IImayneII's Avatar Senior Member
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    This has been discussed already and will not happen. I agree it can be harder at the moment to polish a track since we have no option to let people do a testrun on it. But besides that, you should just make sure everything works. uploading a track 3 times to fix things is a sign you should be more carefull with sharing a track. The negatives of the option to delete your own tracks is far bigger than the positives and will lower quality of tracks overall, because why would you want to polish a track if you can delete and reupload it anyway? And why would people ever try to set a good time on a track when there's a possibility the builder removes the track again.

    There is in the console support forum a thread where you can put your track in for removal (RL does it for you) but only if there is really something broken on the track and you can't finish the track because of it.
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