UBISOFT® UNVEILS WATCH_DOGS® BAD BLOOD DOWNLOADABLE CONTENT
All New Single-Player Campaign, New Playable Character, Co-Op, Challenges and More!
Watch Dogs Bad Blood Announcement Teaser Trailer:
London, UK – September 3, 2014 – Today, Ubisoft announced that Watch_Dogs Bad Blood, a new downloadable piece of content for Watch_Dogs®, the record-breaking open-world action game that has sold-in more than 8 million units, will release on September 23 for season pass holders and September 30 for all other players.
Watch_Dogs Bad Blood features an all new story campaign starring T-Bone, the brilliant and eccentric hacker players first met in Watch_Dogs, who is now playable for the first time. The campaign explores T-Bone’s story through 10 new missions set in new locations throughout Chicago. Shortly after the events of Watch_Dogs, Raymond “T-Bone” Kenney infiltrates Blume one last time to plant a false trail in their system. Before he can disappear from the grid, he receives a panicked phone call from Tobias Frewer, a former colleague from Blume’s ctOS prototype days, who’s in desperate need of help. Putting his own escape at risk, T-Bone decides to help, but quickly realises the details of his old friend’s story aren’t adding up.
Watch_Dogs Bad Blood also grants players access to “Street Sweep” contracts, a dynamic new system of side missions that offers players endless hours of challenges. All Street Sweep contracts are playable in co-op mode (friend or public sessions), a first for Watch_Dogs, allowing two players to work together to combat Chicago’s criminal groups. The popular online ‘Hacking’ and ‘Tailing’ modes as well as the ctOS Companion App are also fully playable as T-Bone in Watch_Dogs Bad Blood.
In addition, Watch_Dogs Bad Blood features exclusive weapons, perks and outfits, including the remote-controlled car “Eugene,” T-Bone’s latest creation that can be upgraded with both offensive and defensive perks.
Players looking for early access to the upcoming Watch_Dogs Bad Blood DLC, as well as the “Access Granted Pack” and “Conspiracy!” Digital Trip can still purchase the Season Pass. For more information on the Watch_Dogs Season Pass, please visit: http://watchdogs.com/badblood
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Exclusive weapons? This better be the missing 92-FS pistol. http://forums.ubi.com/showthread.php...ATEMENT-NEEDED Or just add it in the patch already dammit! Don't tell me you're going to release completely new weapons or re-skin the current ones again and at the same time forget about the gun you ADVERTISED THE GAME WITH!
"Watch_Dogs Bad Blood also grants players access to “Street Sweep” contracts, a dynamic new system of side missions that offers players endless hours of challenges. All Street Sweep contracts are playable in co-op mode (friend or public sessions), a first for Watch_Dogs, allowing two players to work together to combat Chicago’s criminal groups"
I have a question regarding this side missions - will I be able to play them single player, or are they designed as co-op missions only?
Yeah, I think quite a few of us that were having problems gave up on it as a very bad job and un-installed it, popping in here occasionally to see if another patch has been released to fix the game.Originally Posted by Sheppey_Red Go to original post
Still waiting for that elusive 'fix all' patch or at least an attempt, but I guess they have now moved on to grabbing more cash with some more buggy code.
Wait for the cluster f**k when Far Cry 4 is released![]()
Why would anyone pay to get DLC when the game is STILL BROKEN.
* Fix the blinking 5.1 sound before releasing any more content!
* Fix the game studdering before releasing any more content!
* Give us back our E3 graphics which you bate and switched out!
I've given up and uninstalled this complete piece of crap game and have tried to get a refund, which I cannot.
I WILL NOT BE BUYING FC4 EITHER. I purchased FC3 special edition box set too, so that shows how badly things have gotten.
Shame. SHAME.
I thought I'd lost the ability to be angered by Watch Dogs; haven't played in a month and had given up on any game fixing patches. My vitriol has been brought out of retirement for one last fight however by this insult of an announcement that your developers have spent more time creating content to generate more money, rather than getting the original game you've already sold people into a working state.
I notice that the last patch note thread has quietly been removed from the sticky list by Rowena the "Community Manager" stating that the thread is being closed and we should post any "new issues" in a new thread. I'd like to draw Rowena's attention back to the fact that community developer Nik_CtOS stated in that patch thread that "We'll keep updating you as more fixes for stuttering are being worked on". Now, even ignoring the fact that the word "keep" in that sentence would reasonably be interpreted as "something other than complete silence since 29th July to 5th September" I feel that Rowena is missing the point of what it means to manage a community by either covertly or publicly closing issues, which have been such an evident source of frustration to that community. To then ask me to post any new issues in a new thread is borderline incendiary. That thread had my issue posted, I wrote about it fairly clearly I thought, despite the fact that your posting box is also really annoying to use as it keeps auto-saving and often misses out letters that I'm typing so that I constantly have to go back and correct words.
Anyway, sorry got side-tracked there. The point is I'm not going to give you the detail again, because it's there in that thread, the same thread where you acknowledged to your community that stuttering is a known issue, before you undermined your community by trying to brush it under the carpet, so that you could try and dazzle the community with shiny new content that the community could then pay you for.
Ubisoft as a company needs to re-find it's conscience - I would have hoped the community management team would be a good place to start.