1. #41
    melch

    even without those ninjas we still have tracks in tracks as part of a challenge and they are part of the game design
    tracks have more content but that extra content could have been more valuable if it was seperate

    i don't think we got an unfinished game either, for me the core gameplay is pretty much fine for me(besides tc functionality) could always improve though (and so could evo's)
    i seem to like the viper less than the phoenix though, not sure why, i like the roach though, if only it was more capable on the extremes

    shifty, thats why i said this "(don't know the numbers though and who is actually working on what) " but its a fact that the entire team(not just the devs) has grown alot
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  2. #42
    Originally Posted by sparkierjonesz Go to original post
    melch

    even without those ninjas we still have tracks in tracks as part of a challenge and they are part of the game design
    tracks have more content but that extra content could have been more valuable if it was seperate

    i don't think we got an unfinished game either, for me the core gameplay is pretty much fine for me(besides tc functionality) could always improve though (and so could evo's)
    i seem to like the viper less than the phoenix though, not sure why, i like the roach though, if only it was more capable on the extremes

    shifty, thats why i said this "(don't know the numbers though and who is actually working on what) " but its a fact that the entire team(not just the devs) has grown alot
    I think the pit viper has a more noticeable 'Bounce' when coming off of obstacles
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