Yes, you can also choose to use the normal songs that play from start to finish without looping. They're the ones without the tag [dynamic] in the song list in the music settings.Originally Posted by Jeruhnq Go to original post
Hello peeps!
I have added the DLC 3 sounds to the OP. One very significant thing about the new DLC sounds is that you can now hear the bike engine throttle underwater (it was muted previously). It behaves like on surface, but has an added low-pass filter to give it the underwater effect.
-W
EDIT: Oh yeah, remember to turn the voice-overs on!![]()
cool thread sometimes i forget to check the sound sources
what would be an overall good sound to add for future dlc would be automated voice anouncements like , warning danger and things like that. This would give alot more help when building a track to advise of major things coming up or just add to the theme. not sure if this will take alot of room up but was just a thought
cheers![]()
Hey Wilppe,
Great new sounds in the DLC! I love the City Rain loop, and the Retro arcade sounds.
Are these robot voices always random, or is there a way that we can get a specific phrase to play?Originally Posted by Wilppe Go to original post
Also, which track used that toilet sound? Or is it just a bonus sound?
- PneumaticBog484
Yeah, they are random, but different FX's play different phrases. #1 has "aggressive" lines (used in Mech Unleashed). #2 has "neutral" lines (used in Robot Wasteland), and #3 has a few selected aggressive lines done with a speech synthesizer (not included in the campaign tracks). #1 and #2 are spoken by me.Originally Posted by pneumaticbog484 Go to original post
You can consider the toilet sound a bonusIt was meant to be part of a hidden squirrel scene in the Docking Bay, but the scene was cut and replaced.