1. #21
    I think it's also worth noting that I spoke to 2witchy on Twitch about my ideas and he said that Scalable Objects would be No. 1 on his wishlist
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  2. #22
    nightstrikerPC's Avatar Junior Member
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    Add a new category to the Sound Source library called Vocal Samples. Have a large selection of different spoken words and phrases such as "Warning" or "Main (Elevator/Systems/Defenses,etc.) offline" which you can then manipulate the pitch and volume of like usual. Also there should be a parameters slider which will change the sample between female, male, alien, robot, giant robot, etc. To make it just that much better, add another slider called mechanize which will distort any of the voices to sound more or less mechanical. A reverb slider would be good too, to reflect the size of the room which will contain it. Also, Idk if it would be possible, but if there was an option to load our own audio samples from a USB and use them on our tracks, that would be the best thing ever.
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  3. #23

    Thanks for the Vocal Samples idea nighstriker219, I've added it to the list.

    This list is coming along nicely guys, any more ideas you have just post 'em below and I'll add them to the list.
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  4. #24
    OBJECT:

    ~Can we have custom collisions where you can make curves and stuff in the editor? Advanced custom collisions where you can have custom curves and control over more aspects of the dimensions such as length, width, height? Where you can change curves along certain points in the collision? Where you can change the shape of the custom collision actively after hitting different kinds of triggers, activating filters, and events? Yeah that’d be great...

    (Cross post)
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  5. #25
    I would like to see a column in the Object Finder menu that has the DLC source of that object. It would be nice to track down objects that are from a certain DLC set. It would be even nicer if we could sort objects by DLC.
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  6. #26
    funktastic-'s Avatar Banned
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    When glueing and things like that it kind of hard sometimes to then tie certain things to the certain things, they become unselectable once glued with large amounts of other objects. What would be good is maybe sometype of drop down box or properties where u can highlight what u need to select and then click it.
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  7. #27
    Okay guys I've added all your ideas to the main post. Thanks for submitting them!

    @funktastic- I reworded your idea a little bit for the post. You're referring to a list of glued objects right? One where you could select specific objects in the glue group?

    Keep the ideas coming everyone, this post is coming along nicely
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  8. #28
    Tool Card

    Matrix Operator (ConvictJ): Currently in the editor you can use a vector operator to multiply 2 matrices that will output a vector. The proposed matrix operator will multiply 2 matrices and output a matrix.

    Matrix manipulation in general could be a whole lot better.
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  9. #29
    Dabbla's Avatar Junior Member
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    I would like to see some sound effects, like echo , reverberation). The other thing that springs to mind is volume control on the effects sounds.
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  10. #30
    I've added your ideas to the main post ConvictJ and Dabbla. Thanks for the submissions!

    @KoaltenJ You formatted it perfectly. Thanks for doing that, it saves me the trouble
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