1. #21
    RaketeAal397's Avatar Member
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    Originally Posted by damassacre Go to original post
    I nearly had an orgasm just watching a video of the Persephone track. That track, much like Persephone herself, is unbelievably easy on the eyes.
    lol ; ) but you're sure you're talking about the right track? afaik there's no video online..
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  2. #22
    RaketeAal397's Avatar Member
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    Originally Posted by Rudemod69 Go to original post
    Rakete, that is one fine piece of building work you have produced. Gobsmacked would be an understatement. How did you manage all that with the complexity? Simply stunning!

    I would maybe class it as a Hard track? but regardless, one that will be saved in Rude's favourites, that's for sure.
    thx a lot : ) yeah complexity was near 100 % ; )
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  3. #23
    RaketeAal397's Avatar Member
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    Originally Posted by Blackbird56695 Go to original post
    Really great work on < Persephone > RaketeAal. I really enjoyed this one. strait to my favorites same as Rudy^..I wouldn't be surprised if we'll be able to find this one in Uplay soon too.
    The theme looks fantastic, nice use of the area effectors. ive been fiddling with them myself in a couple of tracks im putting together at the momemet im still getting used to the fades on them.

    looking forward to your next creation...
    thx man ! i didn't change anything on the effector (it's the force thing guess) just put it there and just moved it aroung a bit and it worked ; ) hope to see something new by you,too!
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  4. #24
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    Originally Posted by bigbow62 Go to original post
    Another +1 here from the OTHG ! We'll be running it next week as one of our HLC tracks.thank-you for your time and great designs/builds.......There are some great tracks in TC after all !

    Yes taking the whole track in ( the time saver jumps factor big in that ) I would say its a Hard. One hell of a sweet track....spent no less than 3hrs on it yesterday with Rude & my other OTHG friends and they all thought it was a riding/looking work of art.Thanx again and please keep the builds coming.

    thx a lot i'm pleased you enjoy it and yes it's probably hard always difficult to estimate for me i just thought it's got a similar difficulty to the medium tracks from the abyss DLC.. thx for the feedback : )
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  5. #25
    Originally Posted by ghaagsheblan Go to original post
    lol ; ) but you're sure you're talking about the right track? afaik there's no video online..
    It's this one, right?
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  6. #26
    yet again a really great track, do agree with rudemod it being a hard track. My only minor complaint with the track is the ending, and it's probably a personal thing, but why use the end event?
    Also, future uplay pick..
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  7. #27
    RaketeAal397's Avatar Member
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    Originally Posted by Rishaan Go to original post
    yet again a really great track, do agree with rudemod it being a hard track. My only minor complaint with the track is the ending, and it's probably a personal thing, but why use the end event?
    Also, future uplay pick..
    lol i had it almost finished and then somehow the last checkpoint was gone. i searched the whole area and even used the object finder and counted the checkpoints in there and it was simply not there anymore so i had to use the end event to make it possible to end the track wasn't happy with that, too
    next time i'll have an eye on where my CPs are
    and thx : )
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  8. #28
    RaketeAal397's Avatar Member
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    Originally Posted by damassacre Go to original post
    It's this one, right?
    ah coool it's spelled wrong in the description thats why i didn't find it thx a lot for that find ; )
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  9. #29
    D2Dahaka's Avatar Senior Member
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    You sir are a very clever builder
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  10. #30
    RaketeAal397's Avatar Member
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    Originally Posted by D2Dahaka Go to original post
    You sir are a very clever builder
    thx a lot
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