1. #1
    KALzzone8's Avatar Member
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    Questions regarding supercross

    1. Does the triggers work with players on the 2-4th lanes. For example, If there are buttons on a each lane and one of them needs to be pressed in order to open the door. Does it work if I put hit trigger on each button and first contacting object to rider/bike. I know it works in editor mode using different lanes but does it work in local co-op?

    2. If I have animation set up that it resets after checkpoint, does the animation start again when every player has crashed before the next checkpoint?

    Thank you.
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  2. #2
    KALzzone8's Avatar Member
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    Oh, I just realized that I can test work in progress supercross tracks in local mp.
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  3. #3
    Jeruhnq's Avatar Member
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    1. Yes (btw be sure you disable the triggers on the 4 lines once your animation is done, if not when an other player hit the trigger, the animation will work again and do something bad i think) but if you put events for players, no (http://forums.ubi.com/showthread.php...percross-track).
    2. I don't know, but it looks the codes don't restart in supercross.
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