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Member
Questions regarding supercross
1. Does the triggers work with players on the 2-4th lanes. For example, If there are buttons on a each lane and one of them needs to be pressed in order to open the door. Does it work if I put hit trigger on each button and first contacting object to rider/bike. I know it works in editor mode using different lanes but does it work in local co-op?
2. If I have animation set up that it resets after checkpoint, does the animation start again when every player has crashed before the next checkpoint?
Thank you.
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Member
Oh, I just realized that I can test work in progress supercross tracks in local mp.
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Member
1. Yes (btw be sure you disable the triggers on the 4 lines once your animation is done, if not when an other player hit the trigger, the animation will work again and do something bad i think) but if you put events for players, no (http://forums.ubi.com/showthread.php...percross-track).
2. I don't know, but it looks the codes don't restart in supercross.