1. #1

    Do Base World Objects Affect Complexity Meter

    Does moving the base world objects and using them in your track cause the complexity meter to raise?
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  2. #2
    Core2TOM's Avatar Senior Member
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    shogun said something about that on a previous editor stream... not sure if i understand this correcty: everything you will change on the base world will affect the complexity. if you have to remove some base world objects, dont delete or move them - use the area clear tool to hide them.
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  3. #3
    TeriXeri's Avatar Senior Member
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    Area Clear / Object Draw distance have the least impact on complexity as it doesn't change the objects properties much.

    Basicly each track has a list of objects you can find with the object finder, that shows which objects are changed / placed, total number of objects shown on the layers menu.

    I think moving existing objects puts them in the track object list and starts counting for complexity.
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  4. #4
    Zorsselsson's Avatar Member
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    Related to this. I've been wondering which one gives a better performance, deleting everything or hiding everything with area clear tool?
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  5. #5
    TeriXeri's Avatar Senior Member
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    I think they said in one of the editor streams that deleting objects add more file size then area clears, example tracks use area clears as well.
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