I want to play a sound when a checkpoint is triggered, but only on the first hit of the checkpoint, not restarts.
Here's a video of how I have it set up, and how it doesn't work the way I think it should be working (it plays on reset):
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The sound should only play after the event tells it to, and I don't have the "reset in checkpoint restart" option toggled, but it still plays every restart.
Any help? Thanks![]()
This works. ThanksOriginally Posted by Megamanne Go to original post