1. #1

    Simple sound event problem

    I want to play a sound when a checkpoint is triggered, but only on the first hit of the checkpoint, not restarts.

    Here's a video of how I have it set up, and how it doesn't work the way I think it should be working (it plays on reset):

    [/QUOTE]

    The sound should only play after the event tells it to, and I don't have the "reset in checkpoint restart" option toggled, but it still plays every restart.

    Any help? Thanks
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  2. #2
    Zorsselsson's Avatar Member
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    Jan 2013
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    Stockholm
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    Put the "Reset In Checkpoint Restart" ON for the sound event
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  3. #3
    dasraizer's Avatar Senior Member
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    Apr 2014
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    UK, Isle of Wight
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    1,195
    hi, not sure why it behaves like this, to correct this,

    add a state event with its reset in checkpoint restart unchecked and target the play sound card.
    open the play sound tool card and recheck reset in checkpoint restart, and pass the impulse to the state event.

    that should do it.
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  4. #4
    Originally Posted by Megamanne Go to original post
    Put the "Reset In Checkpoint Restart" ON for the sound event
    This works. Thanks
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