Originally Posted by
NightGhost1994
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Well said Fallen Champ.What I'd really like to see in FC4 are the Random events. FC2 and FC3 had lots of side missions, but it's an a half an interesting as the primary missions, not to mention when you finish the game.
So I'd like to see more story in those missions and interesting events, that could change the story.
So instead of looking for a man in the weapons bar, who is gonna send you to take down the convoy, wouldn't it be more interesting to simply explore the world (when you are not on a mission) and then you see a truck or a some person and games tells you - "Destroy the convoy" or "Terminate the target."
It's not just about searching for a woman in the village and later searching for a crashed plane, it's about, for instance, riding a jeep and civilian tells you to stop and tells you her story. Then you can decide whether you are gonna do it or not.
Then game could reflect that. Like when you destroy the convoy and come back to the village, someone comes to you and says - "I've seen what you've done over there. Nice job."
It's simple line and I could be implemented for terminating someone, destroying anything or even rescuing somebody.
I think players would like that. I actually would. IMO it's so much better than traveling around the map to get the side mission.
So everything you do, can earn you reputation.
For instance, since people know you and then you decide not to help them, that reflects as well and then people say stuff like - "You've changed."
And If I didn't destroyed that convoy, I find the outpost that is retaken by the Pegan's men.