1. #141
    auzkahglt's Avatar Member
    Join Date
    Apr 2014
    Location
    Vienna, Austria
    Posts
    146
    why isn´t there any news about online mp?
    Share this post

  2. #142
    we have always appreciated the developers. some of you are friends with the developers, so I can not blame Eno, talking .... and respect must be 2 sides whatever nationnalité, before we accept that it is no longer valid today 'Today?

    do not make a "federal case" of this little slip .... the pressure is on both sides and the disappointment is great both side also ....
    Share this post

  3. #143
    Jeruhnq's Avatar Member
    Join Date
    Jun 2014
    Location
    France
    Posts
    366
    Originally Posted by RedLynxANBA Go to original post
    there are 18 big challenges that are like "tracks inside tracks". trust me.
    I trust you BUT if there is two similar challenges like "Do 5 flips" or "Complete the track without move" or just similar challenges, i'll definitely stop playing Trials ...
    Btw i hope the challenges are hard! (@DJ2witchy i hope you remember the message i sent you on 360 )

    Originally Posted by En0- Go to original post
    Hi Morrillo,

    There is one simple reason: We can't do everything at the same time, so we prioritize and we think the new one will be more interesting and bring more fun than the old one. So we start with the new one but it's not because something is not here that it will never come. Of course, no promise it will ever come. That will depend on community feedback and cost/value and what other opportunities appear.

    As Antti announce the Teams feature pack being the next one, I can say what we're working on now (this doesn't indicate priority order, it's random from my brain):
    - Finalizing the next patch with some fixes and one good improvement requested on the forum (not one of yours sadly, but still something coming from the forums. Release notes to come near the patch date)
    - Finalizing DLC1 Riders of the Rustlands (I played it, I totally love it!)
    - Finalizing DLC2 Empire of the Sky (I haven't played it yet!)
    - Working on the next DLC (they are in different phases of production but we already started)
    - We're implementing the Team features. I can't give details on the design, but it's a feature that was on one of the previous Trials and that was appreciated, so we wanted to bring it back and as usual, a first version will come but we'll keep improving it with the feedback from community.
    - We're improving tournaments.
    - We're improving Track Central.
    - We're working on the new multiplayer!
    All of that have to come in the first year (so before April 2015) with regular updates.

    That's what is in development. Then there are all the live things (that doesn't rely on update of the client, just changing settings server side etc...):
    - We're working on cross sharing tracks between platforms (weekly!)
    - We're improving the live tournaments according to the feedback on the forum (done on PC, coming on consoles)
    Edit: - We're fixing leaderboards. Yes, we know it's far too long.

    So there will be some people who will quickly say: JUST FOCUS ON MP AND FORGET THE REST STUPID DEVS!
    Well actually, we would like. But we can't put dozens of people on the same feature. It's not because you add people to develop something that it goes quicker. That would be too easy. Most of the time, adding people just helps to do more things at the same time. (in project management, there is this saying: You can't do a baby in 1 month with 9 women)

    I hope this gives visibility and helps

    Regards,
    Thanks for the informations and all the posts you wrote, since a few moment your are one of my favourite dev'

    Btw, Is this idea of :
    Originally Posted by En0- Go to original post
    For example, making the tournaments more meaningful on the long run and doing some tournaments with tracks from TC. What's your opinion about this kind of idea?
    come from my previous post here =S


    Originally Posted by Core2TOM Go to original post
    i think its unfair to talk to the community like this, smilies. there are some reasons why people are angry and i can feel with everyone in some way. maybe this little comparison will show you the problem:

    Trials Evolution: Origin of Pain DLC
    - released 6 months after launch
    - costs: 5€
    - adds 36 trials tracks
    - adds 10 supercross tracks
    - adds 2 skillgames
    - adds 100+ editor objects
    - adds Gecko 520 bmx bike

    Trials Evolution: Riders of Doom DLC
    - released 8 months after launch
    - costs: 5€
    - adds 20 trials tracks
    - adds 5 supercross tracks
    - adds 10 skillgames
    - adds 100+ editor objects
    - adds banshee 350cc bike

    those 2 dlc´s also added more rider gear: 24 helmets, 4 shirts, 1 pants, 1 gloves, 1 boots
    and talking about content: have you forgotten the RedLynx Creations feed in Evo? so we had new tracks & skillgames from redlynx BESIDES dlc aswell...

    Trials Fusion: Riders of the Rustland DLC
    - release 3 months after launch
    - costs: 5€ / 3,33€ (season pass)
    - adds 6 trials tracks + 18 challenges
    - adds 2 supercross tracks (local multiplayer)
    - adds 1 skillgame
    - adds 1 fmx track
    - adds "dozens" of editor objects (how knows how much exactly)

    see the difference? now you know why everyone is angry?

    as i said imo the problem is, that the level designers put too much effort into the track challenges and it would be better to have more tracks & skillgames with separate leaderboards. the content is there!!! but i looks like nothing on the paper, you know
    I don't even remember how much was the price of Trials Evolution DLCs x)
    Anyway, don't be surprised by the price of these DLC for Trials Fusion.

    Since RedLynx is with Ubisoft, don't expect a better game (and DLCs) than Trials Evolution.
    I don't say Trials Fusion is bullsh*t, I just think Trials Evolution is the best Trials ever made. But Trials Evo will fall in the abyss like Trials HD and previous games.
    Most of the community go to the lastest Trials and it's understandable.

    Now we can just hope a better game/improvement even if this will not be possible ...


    Bad to say but i feel Trials become to be like COD, after cod4 * yeah awesome comparison i know *
    Share this post

  4. #144
    I assume it's difficult to remain "professional" when all you get is "All you do is sh*t, nothing is enough, everything was better before, f*ck you and give us money."
    I may have toned that down a little but I guess my point comes across.
    Share this post

  5. #145
    TeriXeri's Avatar Senior Member
    Join Date
    Mar 2014
    Posts
    1,163
    For all the ppl who say " only 6 trials tracks" , consider this, more custom tracks will likely come from this = more content, 5 more DLC will come after which I assume to add up at least around 25-30 total new Trials tracks for all DLC, along with thousands of custom tracks

    Once they fix some of the core TC issues &, the community lists+videos & RL Picks/Ubi feeds features tracks often enough, making them easier to find there will be a lot of stuff coming from the whole season pass+FREE additions in between.

    I feel if it's just the single player tracks being the only focus of a Fusion player, of course it's gonna feel limited, if you only care/play about 1 part of a game, but that's up to them to play that way

    DLC cannot just contain 30 tracks each if basicly the community will fill/build to great capacity of tracks.

    Important thing here, is to keep the builders interested to keep making the content & also attract new builders without obstructing the TC feeds which are at the moment honestly too few and too small which I know will be fixed but hopefully as one of the main priorities.

    I've spoken to other builders who fear if they release a track it will be gone after a week and never be seen, especially if it doesn,t make the top rated feed in time,only a fraction of builders actually makes videos/promotes their tracks here

    (splitting the user track forum per platform will clean things up a bit but that would need a lot of forum sorting as it grows each day)

    Just be patient, give constructive feedback on problems. ~

    After all, this game was only €40 including all DLC, while most new games are €60-90(deluxe/collector editions) without DLC! I still consider this cheap for all the hours I can spend.

    With Season pass, DLC is only €3.33

    This isn't a €100-150 game to include all the DLC which have "static" content and no mods.

    Some of the older games and much older games still have active communities due to modding, and the track builder in this game is basicly similar, and it doesnt even have to be a motorcycle game track as has been proven over and over again.
    Share this post

  6. #146
    EmptyBottle4's Avatar Member
    Join Date
    Apr 2014
    Location
    Vienna, Austria
    Posts
    86
    I have to agree with other Users.
    I'm very disappointed!
    .) Not enough new Tracks
    .) No new Bike

    .) Includes Challenges (i realy don't like them, so i don't care)
    .) include FMX-Tracks (i REALY hate FMX!! If there would be a DLC which just deletes all FMX-things in fusion, i would buy it.)

    And i don't use the Editor.
    So i pay/paid what? 5$(?) for
    .) 6 Tracks
    .) 1 Skillgame?
    I'm so so so disappointed.
    Share this post

  7. #147
    Originally Posted by Core2TOM Go to original post
    i think its unfair to talk to the community like this, smilies. there are some reasons why people are angry and i can feel with everyone in some way. maybe this little comparison will show you the problem:

    Trials Evolution: Origin of Pain DLC
    - released 6 months after launch
    - costs: 5€
    - adds 36 trials tracks
    - adds 10 supercross tracks
    - adds 2 skillgames
    - adds 100+ editor objects
    - adds Gecko 520 bmx bike

    Trials Evolution: Riders of Doom DLC
    - released 8 months after launch
    - costs: 5€
    - adds 20 trials tracks
    - adds 5 supercross tracks
    - adds 10 skillgames
    - adds 100+ editor objects
    - adds banshee 350cc bike

    those 2 dlc´s also added more rider gear: 24 helmets, 4 shirts, 1 pants, 1 gloves, 1 boots
    and talking about content: have you forgotten the RedLynx Creations feed in Evo? so we had new tracks & skillgames from redlynx BESIDES dlc aswell...

    Trials Fusion: Riders of the Rustland DLC
    - release 3 months after launch
    - costs: 5€ / 3,33€ (season pass)
    - adds 6 trials tracks + 18 challenges
    - adds 2 supercross tracks (local multiplayer)
    - adds 1 skillgame
    - adds 1 fmx track
    - adds "dozens" of editor objects (how knows how much exactly)

    see the difference? now you know why everyone is angry?

    as i said imo the problem is, that the level designers put too much effort into the track challenges and it would be better to have more tracks & skillgames with separate leaderboards. the content is there!!! but i looks like nothing on the paper, you know
    This post should be quoted on every single page of this thread. The lack of content in these Fusion DLC packs is indefensible, and seeing the developers in here actually arguing with people who are rightfully pointing it out is amazing.
    Share this post

  8. #148
    En0-'s Avatar Trials Developer
    Join Date
    Jun 2011
    Posts
    1,775
    Originally Posted by Inquisitor_FIN Go to original post
    I assume it's difficult to remain "professional" when all you get is "All you do is sh*t, nothing is enough, everything was better before, f*ck you and give us money."
    I may have toned that down a little but I guess my point comes across.
    It's true but it's not an excuse I edited my previous post.

    @Jeruhnq: Full love dude! Thanks for your post.
    Share this post

  9. #149
    Rudemod 69's Avatar Senior Member
    Join Date
    Mar 2014
    Location
    Derbyshire, England.
    Posts
    4,962
    Originally Posted by En0- Go to original post
    Yes, I was pointing out a few guys, not the whole country ;-) Sorry for the others, I apologize
    I appreciate that. I respect that you take the time to communicate with the community. It can't be the easy for you, at times.
    Share this post

  10. #150
    TeriXeri's Avatar Senior Member
    Join Date
    Mar 2014
    Posts
    1,163
    Originally Posted by Tigerriot Go to original post
    This post should be quoted on every single page of this thread. The lack of content in these Fusion DLC packs is indefensible, and seeing the developers in here actually arguing with people who are rightfully pointing it out is amazing.
    Isn't really valid, come back to this in a year when all DLC is released, not base it on 1-2 packs with no info on what/howmany objects etc etc have been released among other free updates.

    Also try playing Track Central, more then 56 Trials tracks there. Or build some yourself.

    Not gonna argue more
    Share this post