1. #121
    Originally Posted by Core2TOM Go to original post
    Trials Evolution: Origin of Pain DLC
    - released 6 months after launch
    - costs: 5€
    - adds 36 trials tracks
    - adds 10 supercross tracks
    - adds 2 skillgames
    - adds 100+ editor objects
    - adds Gecko 520 bmx bike

    Trials Evolution: Riders of Doom DLC
    - released 8 months after launch
    - costs: 5€
    - adds 20 trials tracks
    - adds 5 supercross tracks
    - adds 10 skillgames
    - adds 100+ editor objects
    - adds banshee 350cc bike

    those 2 dlc´s also added more rider gear: 24 helmets, 4 shirts, 1 pants, 1 gloves, 1 boots
    and talking about content: have you forgotten the RedLynx Creations feed in Evo? so we had new tracks & skillgames from redlynx BESIDES dlc aswell...
    This is exactly why I bought the Season Pass (from get go) - I was expecting DLC's to be like them or around the same ballpark. Next Trials I won't buy the Season Pass, it's as simple as that... lesson learned.
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  2. #122
    to alleviate the pain, I hope that many new objects will be present in the DLC and alot more tracks will be shared

    the game is good ... we have not acquired the best EVO or a big disappointment
    let a chance ... Redlynx the riflemen is probably not good for the morale of the troops .... good moral brings the best .....

    RedLynx think how to help us out of this impasse, even volunteering .....
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  3. #123
    Lets face a few things

    1: Trials Fusion isnt a full game untill May 2015
    2: Trials Fusion isnt a full game untill May 2015
    3: Trials Fusion isnt a full game untill May 2015
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  4. #124
    oRz_iPsyKoZ's Avatar Senior Member
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    Originally Posted by DJ_2wItchY Go to original post
    Wait what? Am I reading this wrong....? Please wait till the DLC is actually available and tried it out before calling it poorly made.
    WTF are you on about ? Have you even read my entire post before replying ? I guess it's not the case...
    Yeah the 1st DLC is poor in terms of content. There's no need to try it, stop talking nonsense. Spending 5 dollars to play 10 tracks and to get "dozens of editor objects" ? Lol what the hell. Want me to give you another reason to call it "poorly made" ? Here :

    Originally Posted by Core2TOM Go to original post
    Trials Evolution: Origin of Pain DLC
    - released 6 months after launch
    - costs: 5€
    - adds 36 trials tracks
    - adds 10 supercross tracks
    - adds 2 skillgames
    - adds 100+ editor objects
    - adds Gecko 520 bmx bike

    Trials Evolution: Riders of Doom DLC
    - released 8 months after launch
    - costs: 5€
    - adds 20 trials tracks
    - adds 5 supercross tracks
    - adds 10 skillgames
    - adds 100+ editor objects
    - adds banshee 350cc bike

    those 2 dlc´s also added more rider gear: 24 helmets, 4 shirts, 1 pants, 1 gloves, 1 boots

    Trials Fusion: Riders of the Rustland DLC
    - release 3 months after launch
    - costs: 5€
    - adds 6 trials tracks + 18 challenges
    - adds 2 supercross tracks (local multiplayer)
    - adds 1 skillgame
    - adds 1 fmx track
    - adds "dozens" of editor objects (how knows how much exactly)
    If you don't want the community to say that the DLCs are **** then make something at least enjoyable for a couple hours. For a normal player, it'll take around 1 hour to see the full content of this poorly made DLC. But I'm done debating here.
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  5. #125
    En0-'s Avatar Trials Developer
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    @oRz_iPsyKoZ: That's not a smart way to talk to a developer. A really good way to encourage them to not come here, to not discuss with the community. Also you're complaining he may have not read but he reads and he knows the quality and content of the DLC, and you don't. You're ignoring the posts I wrote earlier today to give some information.
    I start to be fed up with oRz_iPsyKoZ and aBzxMaGiiK, you are quite toxic on this forum and you are not bringing anything good. If you're not happy with the game, ask a refund and go play something else.

    Edit: removed "French community" to be more precise. Just don't touch the team They are on the forum to try to help. Cheers.
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  6. #126
    @En0-: You should add all the information the Devs have given into the first post? Then it will be easier to find it.
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  7. #127
    En0-'s Avatar Trials Developer
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    Originally Posted by Zurgery Go to original post
    @En0-: You should add all the information the Devs have given into the first post? Then it will be easier to find it.
    Hey Zurgery,

    Interesting proposition, thank you.

    That could be a solution but they are not announcements and part of a conversation with others players, so personnally I'd prefer to keep them where they are. But I'll leave the decision to Shifty he can edit the first post and link all the posts.

    Cheers,
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  8. #128
    oRz_iPsyKoZ's Avatar Senior Member
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    Originally Posted by En0- Go to original post
    @oRz_iPsyKoZ: That's not a smart way to talk to a developer. A really good way to encourage them to not come here, to not discuss with the community. Also you're complaining he may have not read but he reads and he knows the quality and content of the DLC, and you don't. You're ignoring the posts I wrote earlier today to give some information.
    I start to be fed up with the French community, several of you are quite toxic on this forum and you are not bringing anything good. If you're not happy with the game, ask a refund and go play something else.
    Lol at the argument about French community. Nonsense.
    How the **** can you pretend the Fusion DLCs haven't a lack of content, compared to Evo DLC's. And yeah I'm not happy with this "game", so I came back to Evo and I'm enjoying it like never.
    About the way to talk to a developer, wait what, why would I be very happy when the game is just falling down in the abyss.
    Now if you're really fed up with French guys like me and aBz then you can do w/e you want, delete this message, all our previous messages, our Uplay accounts. I don't give a single **** to all this stuff.

    Goodbye to all the guys, have fun on Fusion. Cheers.
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  9. #129
    I'm pretty excited. Sure, I'd like more tracks, but I'm trusting that there is quite a bit of content, hopefully something substantial that has yet to be announced. Also, there are 5 trophies. Unless these are near worthless trophies, I'm sure there's some real content here.

    As as for the disappointment mentioned pages ago, I really like where the game is going. Most changes have been good, but that doesn't stop the self-entitled. I started with Trials 2 Second Edition, granted this was shortly after HD came out, but I didn't have an Xbox at the time. I never liked the tournaments in HD or Evo, but I actually feel they are worth playing now. I am enjoying them as they are currently and look forward to seeing them grow.

    Challenges are fantastic. Don't listen to anybody here (except Morrillo in regards to a replacement for tracks). Never get rid of challenges.

    I even like FMX, but not as much as I hoped. I still want to continue seeing this, but probably done better.

    EDIT: I should say "most additions are good." I think pure numbers of not-so-good changes is pretty high. I also don't find them as game breaking as most on here, though.
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  10. #130
    Core2TOM's Avatar Senior Member
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    @ Zurgery: good idea

    @ En0-: im sorry to say but i have to agree with oRz_iPsyKoZ in one point... playtime. ok i dont know what the dlc contains exactly and this is just speculation, but i guess it could be something like 1x beginner, 1x easy, 1x medium, 2x hard, 1x extreme maybe? 1 skillgame is not much and many players dont like fmx (me too) adding new supercross tracks is ok, but they are nearly useless for most players because of the currently missing online multiplayer. probably a good trials player is done with all tracks in about 30 minutes?
    then we have the challenges. i personally enjoy them, but as i said the problem is (in my opinion) that you guys have put too much effort into the challenges. they are really nice, but most players prefer more tracks and skillgames with separate leaderboards. i mean the hidden sphere game, bomb delivery, ninja tracks etc. the players want to compete on leaderboards and they cant do that, when you add skillgames as challenges. once a player has beaten a challenge, he wont play them again. i think this is the main problem. please think about that thanks for your time
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