1. #111
    I take it also...
    If you use the DLC's editor items in a track, someone without the DLC will be unable to play it?
    Like evo.
    Share this post

  2. #112
    oRz_iPsyKoZ's Avatar Senior Member
    Join Date
    Mar 2014
    Location
    A place better than here
    Posts
    1,080
    Originally Posted by Zurgery Go to original post
    I take it also...
    If you use the DLC's editor items in a track, someone without the DLC will be unable to play it?
    Like evo.
    I guess it'll be like that. But I noticed that in LittleBigPlanet, you can play levels with DLC content even if you don't have the DLCs required. So I wonder if RL is going to do the same thing (Which would be a good idea, but since they're not listening at us anymore...).
    Share this post

  3. #113
    Rudemod 69's Avatar Senior Member
    Join Date
    Mar 2014
    Location
    Derbyshire, England.
    Posts
    4,962
    DLC 1:- Tidy LB's up due to Coffin shenanigans.

    DLC 2:- The return of old school Tourny's.

    DLC 3:- Double Decker for a new vehicle to ride. Bikes and Pandas are old news.

    DLC 4:- Update, various tweeks and bug removals.

    DLC 5:- Online MP.

    DLC 6:- The ability to test builders' tracks with them, pre-release. Functioning TC for 360 owners.
    Share this post

  4. #114
    Guunners's Avatar Senior Member
    Join Date
    Mar 2014
    Location
    France
    Posts
    599
    Originally Posted by En0- Go to original post
    Hey Guunners,

    Can't we just conclude you're just a much better rider and the difficulty is the same?

    Cheers,
    I don't think so. I take the example of skill games for my personal experience:

    I played Fusion on April 2014 and I got all the platinum medals on them very quickly. I even got most of the platinum medals (like Ice Climb, Infinite Trials or Balancing Act) on my first attempt. The hardest skill game platinum medal was Big Air in my opinion and it took me probably like 5 minutes to get it. On the other hand, I played HD again on May 2014. My goal was to get all the medals that I wasn't able to get a few years ago. And some skill games took me several hours to get the platinum medals, here are a few that gave me a lot of challenge:
    http://youtu.be/VTFwfkeVgcU
    http://youtu.be/PSN7PGzU9IY
    http://youtu.be/D1TReEDXwVE

    I have the same feeling for the tracks. I don't mean the tracks are easier on Fusion, but the times/distance/height required for the medals are much easier in my opinion. If the difficulty is the same then that probably means I got considerably worse between April and May, I don't think it is the case to be honest.

    Cheers.
    Share this post

  5. #115
    En0-'s Avatar Trials Developer
    Join Date
    Jun 2011
    Posts
    1,775
    Fair enough I don't know for the skills game, I was more thinking about the trials tracks
    Share this post

  6. #116


    we are like ANBA (Great Kids), except that we go fishing for information!
    a question, is this the next skill games?

    humor, it's too hot yesterday

    Eno thank you for your personal investment

    quack, quack ( in french : COUACK ! )
    Share this post

  7. #117
    Originally Posted by Rudemod69 Go to original post
    DLC 3:- Double Decker for a new vehicle to ride. Bikes and Pandas are old news.
    I was hoping a Vespa.
    Share this post

  8. #118


    we are like ANBA (Great Kids), except that we go fishing for information!
    a question, is this the next skill games?

    humor, it's too hot yesterday

    Eno thank you for your personal investment

    quack, quack ( in french : COUAC ! )
    Share this post

  9. #119
    DJ_2wItchY's Avatar Trials Developer
    Join Date
    Mar 2014
    Posts
    1,905
    Originally Posted by oRz_iPsyKoZ Go to original post

    Now we have one of the most poorly made DLCs I've ever seen.
    Wait what? Am I reading this wrong....? Please wait till the DLC is actually available and tried it out before calling it poorly made.
    Share this post

  10. #120
    Core2TOM's Avatar Senior Member
    Join Date
    Mar 2014
    Location
    Germany
    Posts
    506
    Originally Posted by Smilies2013 Go to original post
    Whats this? crying forum lol [...] If u wanna cry, u should talk to Oprah Winfrey or DR Phil.
    i think its unfair to talk to the community like this, smilies. there are some reasons why people are angry and i can feel with everyone in some way. maybe this little comparison will show you the problem:

    Trials Evolution: Origin of Pain DLC
    - released 6 months after launch
    - costs: 5€
    - adds 36 trials tracks
    - adds 10 supercross tracks
    - adds 2 skillgames
    - adds 100+ editor objects
    - adds Gecko 520 bmx bike

    Trials Evolution: Riders of Doom DLC
    - released 8 months after launch
    - costs: 5€
    - adds 20 trials tracks
    - adds 5 supercross tracks
    - adds 10 skillgames
    - adds 100+ editor objects
    - adds banshee 350cc bike

    those 2 dlc´s also added more rider gear: 24 helmets, 4 shirts, 1 pants, 1 gloves, 1 boots
    and talking about content: have you forgotten the RedLynx Creations feed in Evo? so we had new tracks & skillgames from redlynx BESIDES dlc aswell...

    Trials Fusion: Riders of the Rustland DLC
    - release 3 months after launch
    - costs: 5€ / 3,33€ (season pass)
    - adds 6 trials tracks + 18 challenges
    - adds 2 supercross tracks (local multiplayer)
    - adds 1 skillgame
    - adds 1 fmx track
    - adds "dozens" of editor objects (how knows how much exactly)

    see the difference? now you know why everyone is angry?

    as i said imo the problem is, that the level designers put too much effort into the track challenges and it would be better to have more tracks & skillgames with separate leaderboards. the content is there!!! but i looks like nothing on the paper, you know
    Share this post