What are Tournaments?
Tournaments are set of tracks that are played back to back with faults and time being added together. If you spend 30 seconds and get 1 fault on the first track, then those are added into your tournament score. If you don’t like a run you made on the second (or third/fifth/eighth) track, then you will need to start over from the beginning of the tournament.
How are Tournaments different in Trials Fusion?
Tournaments are no longer static sets of tracks. We will be able to create new tournaments, in new combinations, with different open times, as often as we would like. You’ll still be competing against your friends on the leaderboards, but each tournament is open for a limited time. You could participate in a 3 day Medium tournament consisting of 5 tracks that has prizing for the top 60% of players, or you could get pulled into an Extreme tournament that lasts a few hours and only awards the top 3 places.
What happens when the Tournament timer hits zero?
Make sure you don’t wait until the last minute to play in a tournament! If a tournament’s timer hits zero while you are still playing, then you will be taken back to the tournament’s menu with a DNF for that set (nobody likes to DNF!). Note that your best previous score for the tournament will still count.
How many Tournaments are there?*
In order to foster the competitive spirit, three tournaments will be available at any given time, though there should always be a good mix of difficulties so everyone has something challenging that they can enjoy. At the launch of this Feature Pack we will have 30 tournaments that can cycle in and out of play.
What place & prize did I get on a tournament?
You can check out the notification area (left bumper on most consoles or Q on keyboard) and head to the Tournaments section to see your placing and collect your reward. If a tournament is still open, then you can continue to try for better times, as well as see your placing in the Tournaments section in the Ride category.
Do I need to get 1st, 2nd, or 3rd to earn a Tournament prize?
In most cases earning a tournament prize means coming it at a certain percentage of participants, such as the top 50%. In some rare cases a tournament may require you to be in first, second, or third place.
What else is being updated?
We have numerous fixes for Trials Fusion included in this Feature Pack, and we will continue to update features, such as Track Central, in future updates as well. For now, this is the full list of changes;
General Bug Fixes:
- Issues with entering a password containing any type of special characters either in the registration or log-in screen have been fixed
- The Season Pass check mark indicating successful activation will now show if it was not before
- Fixed issue where scores were sometimes failing to update to the leaderboard
- Notifications will no longer disappear from the notification center after going back to the title screen
Track Central:
- When you mark a track as a favorite in Track Central, your selection will stay on that track
- After playing a track from Track Central and returning back to the menus, your selection should be on the last track you were playing
- The Track Central feed “Top Rated This Week” only updates when number of likes or dislikes has changed since the last day
- Fixed an issue that was making the client occasionally freeze when cancelling the launching of a custom track from Track Central
- Fixed an issue showing incomplete track lists when sorting tracks by Track Rating in Track Central
- Number of faults and time counter can now be observed on FMX tracks in Track Central Leaderboards
- Saved searches in Track Central will no longer disappear if a player switches their Xbox Live accounts
- Top Rated feeds show only tracks released in the last 7 days
- Newest Beginner and Extreme feeds have been added
Track Editor:
- When testing a track in the Editor, you can now press the LB or L1 on first checkpoint to skip the countdown
- A Scroll bar has been added to various segments of the Track Editor
- Fixed an issue where controls became disabled in the editor
- Fixed various errors causing crashes in the Track Editor
- One of these fixes deals with the complexity bar showing an incorrect total complexity, which could lead to instability in the editor
FMX:
- FMX tricks that push the rider forward in speed runs no longer will do this
Menus:
- The local multiplayer menu has been updated to be more usable
- Zoom controls are no longer active in the Garage when other menus (Notification center, Player quick stats, customization window) are active
- Users are now able to adjust colors for Light Up The Skies wheel set in the Garage
PC Specific:
Stability:
- Fixed issues that were causing the client to freeze when closing the game from the in-game editor
- Fixed an issue that was causing a crash in the in-game editor when using “move building” command on the seed building
- Fixed random crashes when deleting object from clue group
- Fixed an issue that was causing a freeze when selecting a track and cancelling before choosing a bike in the garage
- Fixed a crash when booting the game and having “My Documents” folder on a network drive
- Game now generates memory dump when crashing that can be sent to the dev team to help to investigate the issue
Optimizations:
- Garage loading time decreased
- New options have been added to the graphic settings menu to help user to tweak performances: soft particles, particle resolution, and foliage
- Different optimizations have been added for low end GPU
Gameplay:
- Fixed gamepad sticks dead zone issue to make it on par with consoles’ controllers
- Fixed keyboard controls on FMX, the biker won’t automatically keep doing FMX tricks after one has been performed
- When reaching the 5th checkpoint in Marina Mania and playing with Eyefinity/Surround resolutions, the camera now behaves properly
Menus:
- Mouse cursor now disappears when using the gamepad
- Camera no longer moves automatically in Biker and Rider menus
- Improved mouse wheel handling in several menus
- Setting game options to “Ultra” will now persist through subsequent booting
- Sound settings are now saved properly
Steam:
- Fixed place holder dialog message appearing when trying to launch the title through Steam after Uplay has been uninstalled
Editor:
As always, please leave your feedback and let us know if you notice something that isn't working as you think it should!
- The mouse cursor no longer moves erratically when selecting objects
- The distance that an object can be selected with the mouse has been increased
- The layer menu and create object menu can now be navigated with the mouse
- Icons now fit in the screen for all resolutions
- Fixed random crashes when deleting object from clue group
^Originally Posted by Deagle Go to original post
I hope this helps with the formatting issue!
Tournament Feature Pack
What are Tournaments?
Tournaments are set of tracks that are played back to back with faults and time being added together. If you spend 30 seconds and get 1 fault on the first track, then those are added into your tournament score. If you don't like a run you made on the second (or third/fifth/eighth) track, then you will need to start over from the beginning of the tournament.
How are Tournaments different in Trials Fusion?
Tournaments are no longer static sets of tracks. We will be able to create new tournaments, in new combinations, with different open times, as often as we would like. You'll still be competing against your friends on the leaderboards, but each tournament is open for a limited time. You could participate in a 3 day Medium tournament consisting of 5 tracks that has prizing for the top 60% of players, or you could get pulled into an Extreme tournament that lasts a few hours and only awards the top 3 places.
What happens when the Tournament timer hits zero?
Make sure you don't wait until the last minute to play in a tournament! If a tournament's timer hits zero while you are still playing, then you will be taken back to the tournament's menu with a DNF for that set (nobody likes to DNF!). Note that your best previous score for the tournament will still count.
How many Tournaments are there?
In order to foster the competitive spirit, three tournaments will be available at any given time, though there should always be a good mix of difficulties so everyone has something challenging that they can enjoy. At the launch of this Feature Pack we will have 30 tournaments that can cycle in and out of play.
What place & prize did I get on a tournament?
You can check out the notification area (left bumper on most consoles or Q on keyboard) and head to the Tournaments section to see your placing and collect your reward. If a tournament is still open, then you can continue to try for better times, as well as see your placing in the Tournaments section in the Ride category.
Do I need to get 1st, 2nd, or 3rd to earn a Tournament prize?
In most cases earning a tournament prize means coming it at a certain percentage of participants, such as the top 50%. In some rare cases a tournament may require you to be in first, second, or third place.
What else is being updated?
We have numerous fixes for Trials Fusion included in this Feature Pack, and we will continue to update features, such as Track Central, in future updates as well. For now, this is the full list of changes:
General Bug Fixes:
• Issues with entering a password containing any type of special characters either in the registration or log-in screen have been fixed.
• The Season Pass check mark indicating successful activation will now show if it was not before.
• Fixed issue where scores were sometimes failing to update to the leaderboard.
• Notifications will no longer disappear from the notification center after going back to the title screen.
Track Central:
• When you mark a track as a favorite in Track Central, your selection will stay on that track.
• After playing a track from Track Central and returning back to the menus, your selection should be on the last track you were playing.
• The Track Central feed "Top Rated This Week" only updates when number of likes or dislikes has changed since the last day.
• Fixed an issue that was making the client occasionally freeze when cancelling the launching of a custom track from Track Central.
• Fixed an issue showing incomplete track lists when sorting tracks by Track Rating in Track Central.
• Number of faults and time counter can now be observed on FMX tracks in Track Central Leaderboards
• Saved searches in Track Central will no longer disappear if a player switches their Xbox Live accounts.
• Top Rated feeds show only tracks released in the last 7 days.
• Newest Beginner and Extreme feeds have been added.
Track Editor:
• When testing a track in the Editor, you can now press the LB or L1 on first checkpoint to skip the countdown.
• A Scroll bar has been added to various segments of the Track Editor
• Fixed an issue where controls became disabled in the editor.
• Fixed various errors causing crashes in the Track Editor
• One of these fixes deals with the complexity bar showing an incorrect total complexity, which could lead to instability in the editor.
FMX:
• FMX tricks that push the rider forward in speed runs no longer will do this.
Menus:
• The local multiplayer menu has been updated to be more usable.
• Zoom controls are no longer active in the Garage when other menus (Notification center, Player quick stats, customization window) are active.
• Users are now able to adjust colors for Light Up The Skies wheel set in the Garage.
PC Specific:
Stability:
• Fixed issues that were causing the client to freeze when closing the game from the in-game editor.
• Fixed an issue that was causing a crash in the in-game editor when using "move building" command on the seed building.
• Fixed random crashes when deleting object from clue group.
• Fixed an issue that was causing a freeze when selecting a track and cancelling before choosing a bike in the garage.
• Fixed a crash when booting the game and having "My Documents" folder on a network drive.
• Game now generates memory dump when crashing that can be sent to the dev team to help to investigate the issue.
Optimizations:
• Garage loading time decreased.
• New options have been added to the graphic settings menu to help user to tweak performances: soft particles, particle resolution, and foliage.
• Different optimizations have been added for low end GPU.
Gameplay:
• Fixed gamepad sticks dead zone issue to make it on par with consoles' controllers.
• Fixed keyboard controls on FMX, the biker won't automatically keep doing FMX tricks after one has been performed.
• When reaching the 5th checkpoint in Marina Mania and playing with Eyefinity/Surround resolutions, the camera now behaves properly.
Menus:
• Mouse cursor now disappears when using the gamepad.
• Camera no longer moves automatically in Biker and Rider menus.
• Improved mouse wheel handling in several menus.
• Setting game options to "Ultra" will now persist through subsequent booting.
• Sound settings are now saved properly.
Steam:
• Fixed place holder dialog message appearing when trying to launch the title through Steam after Uplay has been uninstalled.
Editor:
• The mouse cursor no longer moves erratically when selecting objects.
• The distance that an object can be selected with the mouse has been increased.
• The layer menu and create object menu can now be navigated with the mouse.
• Icons now fit in the screen for all resolutions.
• Fixed random crashes when deleting object from clue group.
As always, please leave your feedback and let us know if you notice something that isn't working as you think it should!
this is all good and fun for anybody who is not on the 360 at the moment, since the release of this update/pack/patch thing track central has been unusable, i dont know if this is what caused it but i simply cannot download a single track anymore, i can get into TC, see all the tracks available (although the thumbnails dont load the screenshot), i can see all the track details and everything except download and play the tracks. is this going to be fixed soon by another patch? will we have to wait another 2 months for a 2nd patch/feature pack fix or can this be done quickly without all th permission waiting time? have a very bad feeling that fusion 360 is going to be left for dead just like Evo gold was........ please tell me im wrong and please reply
Naah im good. They can keep it if stays like this!Originally Posted by Smeghead89 Go to original post
Check out the Console support section Smeg.
We are all on the boat with you. This feeling of being ignored & brushed to the side is down right degrading!![]()
some more tournaments would be nice. i played Nightlife & Amazing Ride for the 5th time now... its ok to repeat tournaments, but please not 5 times in that short time.
please add some more tournaments, that include different tracks from the carreer. i think the new tournaments are a nice idea, but its not perfect yet. thanks
The issue with the current tournament format is longevity I feel.
Short term commitment might net you XP or even a bike part in the future, but as it doesn't contribute to global score, nor remain permanent on a LB.
What was great about Evo tournaments is they were permanent and trying to beat your own or friend's scores was addictive.
I understand the need to innovate, but maybe we could have old style tournaments back in addition to this new version?
A STATIC page of old style tourneys, and a DYNAMIC page of rotating temporary ones?