1. #1

    [PS4] Factory Wars

    First Track I've made on Trials Fusion & also the first track I've made on a Trials Game, and far out it took an insane amount of time & effort; 3+ weeks at least.

    Constructive Criticism appreciated. I know I probably could've done better with some of the aesthetics, but my priority was to make the track itself as innovative and fun to play as possible, although I still invested quite a bit of effort in the looks. There was also the matter that the track was taking way too long to create so I kinda rushed toward the end.

    I also know that fricken glass is a nightmare, but I couldn't resist the urge to have it there.

    Lastly, the medal times are a bit hard. I could only finish the track with around 5 faults so I figured that'd be worth silver.

    Can use the Roach or the Pit Viper, although I strongly recommend the latter.

    Video (play the damn thing first!):
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  2. #2
    THAT LOOKED AWESOME! I love the track, and the unpredictability. I also like how something I thought was just aesthetic (The big ship) was actually part of the track, that really surprised me. I'll definitely give your track a try and reccomend it to my friends. (Yes I watched the video before playing it, I always do this so I don't end up playing tracks that are like 2 jumps and then done.) Kinda wish I didn't watch it now haha.
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  3. #3
    morrillo's Avatar Senior Member
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    You are clearly competent in the editor, it's a well made creation.
    However, for me personally it isn't to my taste as a lover of pure Trials.
    I can handle the two physics flips at the start, and was happy until I entered the maze thing with zoomed out camera...seems more of a skill game then than a trials track.
    Personal preference though, it is well made, you have done a great job!
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  4. #4
    Originally Posted by Archon453 Go to original post
    THAT LOOKED AWESOME! I love the track, and the unpredictability. I also like how something I thought was just aesthetic (The big ship) was actually part of the track, that really surprised me. I'll definitely give your track a try and reccomend it to my friends. (Yes I watched the video before playing it, I always do this so I don't end up playing tracks that are like 2 jumps and then done.) Kinda wish I didn't watch it now haha.
    Thanks!

    I was originally trying to go for something even more ambitious; have the rider racing to try & board a departing ship, and have the ship moving while the rider was traversing it, but it proved way too difficult and there'd always be something wrong.
    Originally Posted by morrillo Go to original post
    You are clearly competent in the editor, it's a well made creation.
    However, for me personally it isn't to my taste as a lover of pure Trials.
    I can handle the two physics flips at the start, and was happy until I entered the maze thing with zoomed out camera...seems more of a skill game then than a trials track.
    Personal preference though, it is well made, you have done a great job!
    Appreciate the comments. I was trying to create something as distinctive & original as possible, and probably may have overdone it at times, and can kind of notice it in the replays. Cheers!
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